takumif / origamiLinks
A VPython Origami Simulator
☆27Updated 10 years ago
Alternatives and similar repositories for origami
Users that are interested in origami are comparing it to the libraries listed below
Sorting:
- optimization algorithms to find origami crease patterns / origami design aid☆55Updated 5 years ago
- Implementation of Physarum- Slime mold behaviour on Unity3D.☆89Updated 3 years ago
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆69Updated 7 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆71Updated 3 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆58Updated 5 years ago
- Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D☆72Updated 3 years ago
- compute shaders and physics in unity☆24Updated 6 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆12Updated 5 years ago
- ☆65Updated 8 years ago
- Realtime ink painting simulator☆83Updated 3 years ago
- A creative geometry app built in Unity☆69Updated last year
- Examples of use of the Sensel Morph with Unity☆115Updated 7 years ago
- Crowds with Instagram selfies in Shibuya.☆25Updated 6 years ago
- Send the Processing screen buffer to other softwares (Currently support only to Unity3D 5+)☆32Updated 8 years ago
- Perlin noise based flow agents made in Unity 3D.☆23Updated 6 years ago
- Unity Post Processing with Convolution Neural Network☆127Updated 4 years ago
- pcache is a point and particle cache file format☆19Updated 5 years ago
- Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.☆148Updated 5 years ago
- GPU Optical Flow on camera (webcam, kinect, Black Magic...)☆44Updated 3 years ago
- ☆26Updated 7 years ago
- A recreation in Unity's VFXGraph of the technique I used to make the waves in my short film "Oscillate"☆19Updated 5 years ago
- ☆25Updated 6 years ago
- ☆42Updated 6 years ago
- ☆43Updated 5 years ago
- Set of projects to generate 3d mesh & vertices☆83Updated 9 months ago
- ☆88Updated 6 years ago
- Grasshopper <-> TouchDesigner Geometry i/o Bridge☆32Updated 9 years ago
- Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.☆46Updated 4 years ago
- space colonization algorithm (tree generator) implemented as scripted node for sverchok☆16Updated 5 years ago
- Live visuals for Channel #17, made with Unity.☆64Updated 6 years ago