vxna / optimize-three-webpack-pluginLinks
A compat layer that enables tree shaking and human-readable imports
☆17Updated 4 years ago
Alternatives and similar repositories for optimize-three-webpack-plugin
Users that are interested in optimize-three-webpack-plugin are comparing it to the libraries listed below
Sorting:
- Tree-shakes and optimizes ThreeJS apps☆65Updated 8 years ago
- Extrudes a shape along a path☆28Updated last year
- loads a BMFont file in Node and the browser☆31Updated last year
- 3D Geometry Primitives for WebGL☆44Updated 10 years ago
- easing library allowing to describe complex easings in JSON☆57Updated 9 years ago
- planet shaders and demos with ThreeJS☆25Updated 5 years ago
- Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, gpupresent), optionally offscreen for possible use in a Worker.☆13Updated 4 months ago
- Minimal WebGPU Library☆31Updated 3 years ago
- Shadertoy like functionality as a portable js library.☆27Updated 3 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- Christmas Experiment 2018☆29Updated 6 years ago
- GLSL Preprocessor, Minifier, and Webpack Loader☆60Updated 2 years ago
- A browserify transform stream that optimizes your glslify shaders☆22Updated 11 years ago
- dat.gui plugin to update images in realtime☆37Updated 3 years ago
- returns true if a 2D point is inside a triangle☆29Updated 11 years ago
- simplify 2D polyline of arrays☆93Updated 5 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆61Updated 11 months ago
- lowww webgl2 rendering engine☆24Updated 6 years ago
- ☆17Updated 8 years ago
- WebGL stats☆28Updated 3 years ago
- a little tool for easing values with spring forces for animations☆11Updated 2 years ago
- 🚪 POC Detect WebGL rendering backend☆32Updated 4 years ago
- Draws a big triangle onto the screen☆41Updated 9 years ago
- gl-matrix's vec3, split into smaller pieces☆53Updated 5 months ago
- A simple copy-and-paste implementation of Johannes Baagøe's Alea PRNG☆103Updated 3 years ago
- Mini toy WebGL library☆23Updated 8 years ago
- Reuse typed arrays☆75Updated 4 years ago
- An easy to use GPU Accelerated particle system for Three.JS☆33Updated 6 years ago
- Lightweight and modular math toolbox☆81Updated 2 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year