matt77hias / Clipping
Clipping utilities
☆10Updated last year
Alternatives and similar repositories for Clipping:
Users that are interested in Clipping are comparing it to the libraries listed below
- Nvidia OptiX Volumetric rendering test☆19Updated 8 years ago
- ☆15Updated 7 years ago
- Simple 3D renderer for point clouds, surfel maps or 3D meshes.☆12Updated 6 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆21Updated 5 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 5 years ago
- A simple 3d geometry and mesh library implemented by python☆8Updated 8 years ago
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Updated 7 years ago
- Tutorials for the geometry-central geometry processing library.☆12Updated 4 years ago
- Motion analysis using deep neural networks☆12Updated 8 years ago
- Painting-to-3D Model Alignment Via Discriminative Visual Elements; M. Aubry, B. Russell and J. Sivic; ACM Transactions on Graphics, 2014 …☆28Updated 10 years ago
- Simple and intuitive animation editor☆15Updated 9 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 4 years ago
- Gradient domain processing for signals (and geometry) on meshes☆35Updated this week
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 13 years ago
- Global Texture Mapping for Dynamic Objects (Pacific Graphics 2019)☆32Updated 5 years ago
- SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016☆11Updated 7 years ago
- ☆15Updated 10 years ago
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆12Updated 8 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- dual quaternion for 3d geometric operations☆29Updated 5 years ago
- Procedural 3D mesh generation tool☆17Updated 6 years ago
- A mass-spring system simulator that animates realistic hanging, pinned, falling, colliding, and folding cloth behaviors.☆11Updated 3 years ago
- ☆16Updated 4 years ago
- Texture Synthesis☆41Updated 6 years ago
- Compressed Manifold Modes for Mesh Processing - Implementation☆25Updated 7 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 5 years ago
- C++11 Camera Models Classes.☆35Updated 7 years ago
- a c++ bsp-tree for 3d triangle meshes that can handle arbitrary vertex types☆22Updated 5 years ago
- C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)☆161Updated 4 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago