matinas / unityshadersclcLinks
Unity Shaders based on CatlikeCoding rendering tutorials from here: http://catlikecoding.com/unity/tutorials/rendering. Includes basic shaders, diffuse, specular and PBS lighting shaders, bump and normal mapping, shadows, etc
☆13Updated 7 years ago
Alternatives and similar repositories for unityshadersclc
Users that are interested in unityshadersclc are comparing it to the libraries listed below
Sorting:
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- ☆16Updated 7 years ago
- ☆29Updated 7 years ago
- ☆36Updated 4 years ago
- ☆24Updated 6 years ago
- ☆33Updated 4 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆20Updated 6 years ago
- ☆17Updated 7 years ago
- Display UV Check pattern of image effect for Unity3D☆26Updated 6 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 5 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 7 years ago
- The NavMesh demo for the new Unity 5.6 Navigation Features. This is the project that was used at GDC as well as Unite AMS☆27Updated 7 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- 簡単なPBRのサンプルUnityプロジェクトです。☆14Updated 8 years ago
- A simple lens flare effect in Unity's universal render pipeline☆18Updated 5 years ago
- ☆28Updated 7 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- ☆18Updated 7 years ago
- ☆12Updated 6 years ago
- A tool which allows to paint on light map.☆16Updated 5 years ago
- Unity CommandBuffer Examples☆25Updated 7 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 5 years ago
- Procedural trees generated using L-Systems☆22Updated 8 years ago