matinas / unityshadersclcLinks
Unity Shaders based on CatlikeCoding rendering tutorials from here: http://catlikecoding.com/unity/tutorials/rendering. Includes basic shaders, diffuse, specular and PBS lighting shaders, bump and normal mapping, shadows, etc
☆13Updated 8 years ago
Alternatives and similar repositories for unityshadersclc
Users that are interested in unityshadersclc are comparing it to the libraries listed below
Sorting:
- Draw 2D meta-ball with fragment shader.☆34Updated 6 years ago
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago
- Node Editor for Raymarch Model System☆37Updated 8 years ago
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 7 years ago
- modular particle system using compute shaders.☆31Updated 6 years ago
- Particle system using Curl Noise for Unity.☆33Updated 7 years ago
- CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS, presented by Mike Acton.☆56Updated 4 years ago
- HiResRecorder is a unity3D plugin for capturing high resolution in-game video.☆24Updated 8 years ago
- ☆42Updated 8 years ago
- Unity3D port of the excellent 'notebook drawings' post-processing shader by flockaroo.☆39Updated 9 years ago
- The NavMesh demo for the new Unity 5.6 Navigation Features. This is the project that was used at GDC as well as Unite AMS☆27Updated 8 years ago
- Timeline Message markers☆61Updated 4 years ago
- 3D Flocking in Unity with the Compute Shader☆22Updated 8 years ago
- LookUpTable generator for Unity.☆64Updated 8 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- An example of Stencil Portal in Unity☆40Updated 4 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76Updated 6 years ago
- ☆21Updated 7 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 3 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- Procedural trees generated using L-Systems☆22Updated 9 years ago
- 2D Visibility / Shadow casting☆40Updated 11 years ago
- compute shader example☆38Updated 5 years ago
- Unity MatCap shader☆44Updated 10 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 8 years ago
- Proof of concept Unity project for more precise control of framerates and GenLock☆73Updated 6 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- Unity Octree☆51Updated 7 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆88Updated 7 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Updated last year