baylej / tmxLinks
C tmx map loader
☆257Updated last year
Alternatives and similar repositories for tmx
Users that are interested in tmx are comparing it to the libraries listed below
Sorting:
- A generic font caching C library with loading and rendering support for SDL.☆330Updated 3 years ago
- A simple SDL2 audio library without SDL_Mixer for playing music and multiple sounds natively in SDL2☆182Updated 3 years ago
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆208Updated last year
- Free 2D graphics engine with raster effects for retro/classic style game development☆947Updated 9 months ago
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆122Updated last month
- lightweight C++14 parser for Tiled tmx files☆422Updated last month
- 2D game engine based on SDL2☆98Updated 6 years ago
- 2D engine / framework built around SFML☆222Updated last year
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆342Updated last year
- An SDL3-based implementation of OpenAL in a single C file.☆182Updated last month
- A working example where SDL_Renderer is used to draw, and the result is drawn to screen using a custom shader.☆96Updated 8 years ago
- A C99 Cross Platform 2D Game Library☆294Updated 11 months ago
- Simple generic GUI widget toolkit for SDL2☆410Updated 3 years ago
- Utilities and common code for use with raylib☆116Updated last year
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆166Updated 6 months ago
- Portable ANSI C audio mixer for games☆186Updated 2 years ago
- KiWi: Killer Widgets☆189Updated 4 years ago
- Application toolkit for Allegro 5☆39Updated this week
- A simple and easy-to-use library to load/save png images and manage png chunks☆198Updated 2 weeks ago
- Extra examples for raylib in C☆98Updated 3 months ago
- A 2D game engine based on SDL2/C++☆83Updated 3 years ago
- Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.☆70Updated 10 months ago
- A simple and easy-to-use file-format to package resources☆469Updated last month
- Framework for making 2D games with chunky pixels in Lua☆168Updated 9 years ago
- Single-header, cross-platform libraries for game development☆383Updated last month
- A portable, flexible file i/o abstraction.☆643Updated 3 months ago
- SDL2 examples, for 25+ different programming languages☆345Updated 3 months ago
- A tiny game engine in C.☆463Updated last year
- C++11 library for parsing the maps generated by the Map Editor called Tiled. Currently looking for maintainers!☆138Updated 2 years ago
- C++11 and SDL2 lightweight 2d game framework☆98Updated 5 years ago