markv12 / AutomaticSceneDropdownDemoLinks
☆17Updated 5 years ago
Alternatives and similar repositories for AutomaticSceneDropdownDemo
Users that are interested in AutomaticSceneDropdownDemo are comparing it to the libraries listed below
Sorting:
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆65Updated 6 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 4 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆81Updated 8 months ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 4 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆66Updated 3 months ago
- A faster and more flexible replacement for Unity's UnityEvent.☆45Updated 8 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- An example of a simple UI rays shader.☆59Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆77Updated 3 months ago
- An asset reference finder for asset heavy projects☆46Updated 6 years ago
- Dropdown for ScriptableObjects☆45Updated 3 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆84Updated 5 years ago
- Allows Unity to start a drag and drop operation from an object field☆63Updated 4 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆79Updated 2 years ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆56Updated 8 months ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated last week
- Unity editor tool for quickly changing the game's color palette☆72Updated 2 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆84Updated 4 months ago
- Developer Console for Unity☆37Updated 2 years ago
- Creating presets and using them in the compiled game.☆47Updated 6 years ago
- A simple generic pooling script for Unity3D with a helper class☆35Updated 7 years ago
- Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.☆66Updated 2 years ago
- Unity Editor plugin which allows controlling of Time.timeScale in PlayMode.☆47Updated 4 years ago
- A property drawer that automagically assigns a reference to your field☆67Updated 2 years ago
- Collection of Unity editor helpers to boost productivity.☆69Updated 4 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆63Updated 4 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- Unity project to learn shaders. :)☆63Updated 6 years ago
- Simple Unity3D Easing☆35Updated 2 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago