Procedurally generated starfield inside a WebGL shader
☆10Sep 4, 2016Updated 9 years ago
Alternatives and similar repositories for starfield
Users that are interested in starfield are comparing it to the libraries listed below
Sorting:
- Procedurally generated fire animation☆15Feb 8, 2016Updated 10 years ago
- Godot DiscreteTexture resource addon☆11May 20, 2020Updated 5 years ago
- Procedural generation of plants.☆23Oct 8, 2020Updated 5 years ago
- ☆10Apr 16, 2018Updated 7 years ago
- Blender addon to export vertex animation texture assets for TouchDesigner☆35Apr 7, 2021Updated 4 years ago
- Blender interface theme☆25Jan 27, 2026Updated last month
- Tools for examining and creating DCS pinball audio ROMs☆11Jul 21, 2025Updated 7 months ago
- WebGL dunes demo☆39Aug 12, 2023Updated 2 years ago
- glsl function for making cosine palettes☆34May 11, 2016Updated 9 years ago
- Some of my shaders for shadertoy + extras☆85Aug 24, 2025Updated 6 months ago
- Open Hardware Controller for Blender (contains KiCAD, Gerber, CircuitPython, and Addon files)☆13Feb 23, 2023Updated 3 years ago
- IPlug "Tale" Edition example (tremolo effect).☆11Jan 7, 2026Updated 2 months ago
- A modern C++ rewrite of the OpenDingux pwswd daemon☆10Sep 4, 2020Updated 5 years ago
- ☆11May 3, 2019Updated 6 years ago
- Attila is an open-source multiband distortion plug-in written in JUCE.☆12Oct 14, 2024Updated last year
- Reforged Eden 2 bug reporting☆16Apr 29, 2024Updated last year
- 强化学习贪吃蛇☆14Oct 19, 2023Updated 2 years ago
- ☆11Mar 1, 2017Updated 9 years ago
- VST/LV2/VST3 plugins of the KOMPASSI-Renderer☆14Jun 10, 2024Updated last year
- A game engine that supports high performance 3d graphics physics and sound☆19Feb 3, 2021Updated 5 years ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 6 years ago
- cloud rendering by Carlos Jiménez de Parga☆12Dec 19, 2024Updated last year
- Examples for programming windows apps.☆10Jan 28, 2015Updated 11 years ago
- Twine interactive source code.☆10Mar 4, 2019Updated 7 years ago
- Unity3D port of the excellent 'notebook drawings' post-processing shader by flockaroo.☆39Sep 29, 2016Updated 9 years ago
- My blog☆12Sep 9, 2025Updated 6 months ago
- ☆14Nov 26, 2023Updated 2 years ago
- GUI tool for extracting ADPCM samples from V ROMs☆11Mar 15, 2025Updated 11 months ago
- Tools to assist in composing music for WASM-4☆11Jan 18, 2025Updated last year
- ☆12Sep 23, 2019Updated 6 years ago
- An OpenUSD schema for representing nodal compositing operators☆11Jan 24, 2022Updated 4 years ago
- iPlug2 website☆11Jan 3, 2026Updated 2 months ago
- Games and AI in the browser! Demo site here: http://rl-games-ai.netlify.app/☆10Oct 27, 2020Updated 5 years ago
- A short animation based on "To the Moon", by Dunderpatrullen. Done with three.JS and WebGL.☆12Feb 16, 2022Updated 4 years ago
- a plugin that crushes shit massively☆12Sep 15, 2025Updated 5 months ago
- A plugin for godot to use FontAwesome's icons in your game.☆10Jan 4, 2020Updated 6 years ago
- A Bevy friendly wrapper of Box2D and LiquidFun.☆10Aug 14, 2024Updated last year
- An experiment with movie scenes and contrastive learning☆11Feb 1, 2025Updated last year
- This rust library generates Voronoi-tessellated sphere meshes for procedural planet generation.☆24Dec 28, 2025Updated 2 months ago