Nbc66 / source-sdk-2013-ceLinks
Source SDK 2013 Community Edition is a fork of the 2013 sdk repo of the source engine which fixes most of the things that were previously broken in the normal sdk so that mod developers can start using a clean build of source withouth any additions and withouth needing to do things like fixing the speach api and much more
☆239Updated 3 months ago
Alternatives and similar repositories for source-sdk-2013-ce
Users that are interested in source-sdk-2013-ce are comparing it to the libraries listed below
Sorting:
- This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.☆257Updated last week
- Source 2013 for VS2022☆48Updated last year
- Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.☆435Updated 2 months ago
- Leaked TF2 Source Engine source code from ~2018. Thanks Tyler McVicker! (lib, tools/runtime excluded)☆274Updated 5 years ago
- Modified Version of Source 2007☆116Updated 4 years ago
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆154Updated 5 months ago
- Source code for GamepadUI for Half-Life 2 and friends.☆124Updated last year
- A CLI/GUI tool to create, read, and write several pack file formats.☆431Updated last week
- Several modern C++20 libraries for sanely parsing Valve's formats☆65Updated this week
- Convert source-engine VMF files into OBJ files with materials (including brushes, displacements, entities, and models)☆120Updated last year
- The old Team Fortress 2 source code ported to Source SDK 2013☆271Updated 2 years ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆171Updated 2 years ago
- Port of Portal 1 2007 leaked source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.☆125Updated last month
- A minified version of Source SDK with support for VS 2022☆44Updated last year
- A community-driven filmmaking tool built on Source. Currently re-organizing!☆70Updated 3 weeks ago
- ☆84Updated 4 months ago
- TF2 Source Code leaked on 22/4/2020☆254Updated 5 years ago
- An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)☆128Updated 9 months ago
- Edit GoldSrc maps without decompiling☆138Updated last week
- Source Engine Physically Based Rendering implementation☆131Updated 2 years ago
- Half-Life Asset Manager, a tool to view and edit Half-Life 1 models☆256Updated last year
- Cross-platform Half-Life 1 map decompiler☆76Updated last year
- Modernized toolkit for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, sup…☆126Updated 2 weeks ago
- Repository for the pragma game engine.☆197Updated this week
- ☆188Updated last month
- Useful tweaks and content for Source Engine Games☆131Updated last week
- Half-Life 1 engine based games☆52Updated 9 months ago
- Python library for analysing .bsp files☆117Updated last week
- Half-Life Texture Tools - create and view wad and spr files☆90Updated last month
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆58Updated last year