Simulating procedural lizard-like movement
☆18Jun 15, 2023Updated 3 years ago
Alternatives and similar repositories for InverseKinematics
Users that are interested in InverseKinematics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of various scaling/depixelating techbologies☆13Jun 24, 2017Updated 9 years ago
- Various automated scripts for Asesprite☆11Oct 4, 2021Updated 4 years ago
- Lightweight cross-platform text engine that uses native GML☆10Nov 26, 2018Updated 7 years ago
- Unofficial repository for the terraria tile generator. Generates a template for a custom block☆12Oct 7, 2024Updated last year
- One of my games☆11Dec 15, 2021Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- .glb/.gltf loader written in GML for GameMaker☆11Jul 25, 2025Updated last year
- A fast and flexible analyzer for GML. 🦆☆14Jun 5, 2025Updated last year
- Secure transport for Mirror☆12May 9, 2022Updated 4 years ago
- Blazing fast destructible terrain engine written in GameMaker.☆15May 12, 2018Updated 8 years ago
- Depixelization of pixel art on GPU☆24Apr 3, 2012Updated 14 years ago
- A real-time strategy city building game.☆11Jun 28, 2020Updated 6 years ago
- Import-Export of Blender model from/to SMF model format☆12Aug 5, 2026Updated last week
- Project to use as a base when creating tutorials using Unity's Netcode for GameObjects framework☆25Jan 19, 2023Updated 3 years ago
- A .NET runtime, but in Rust. Because I can.☆13Feb 1, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Repository for GameMaker's mod.io Extension☆12Apr 24, 2026Updated 3 months ago
- Texture group flush/fetch manager for GameMaker Studio 2.3☆15Oct 20, 2024Updated last year
- A Voronoi-pixels effect for GMS 2.3☆13May 18, 2022Updated 4 years ago
- An Event Handling library written in gml.☆16Jul 4, 2022Updated 4 years ago
- 3D collisions for GameMaker☆14Aug 3, 2026Updated 2 weeks ago
- MIGRATED TO CODEBERG☆16Dec 27, 2019Updated 6 years ago
- Demo of a color map shader☆15Aug 29, 2020Updated 5 years ago
- collection of useful scripts☆14Oct 11, 2016Updated 9 years ago
- A tool that genreates color ramps for pixel art by simulating lighting conditions☆21Dec 22, 2013Updated 12 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Discord bot for the Hopson Community Server, written using Discord.js☆14Dec 7, 2025Updated 8 months ago
- Game engine using a mix of old and new technology☆15Apr 12, 2016Updated 10 years ago
- An implementation of the Ultralight library for GameMaker Studio 2.3 (x64)☆16Feb 5, 2021Updated 5 years ago
- Community bugfixing and updates to the original Spelunky for PC☆26Nov 27, 2017Updated 8 years ago
- ☆25Nov 4, 2024Updated last year
- A Language Server for GML, the scripting language of GMS2, compliant with Microsoft's Language Server Protocol.☆19Jan 17, 2019Updated 7 years ago
- Command line tool to pixelate images with customizable granularity and different color palletes☆25Oct 3, 2023Updated 2 years ago
- See forum topic: https://forum.gamemaker.io/index.php?threads/smf-3d-skeletal-animation-now-with-a-custom-blender-exporter.19806/☆15Apr 26, 2025Updated last year
- Originally developed in 24 hours for the Minecraft Jam☆19Feb 6, 2022Updated 4 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A LibGDX based Parallel AI Chess Game playable on many devices from Level 1 to Level 10☆14Apr 27, 2022Updated 4 years ago
- Compute shader OpenGL experiments☆15Dec 30, 2025Updated 7 months ago
- Unlocked and enhanced driver for all graphics tablets from Huion and Gaomon☆11Apr 20, 2020Updated 6 years ago
- Native 3D Collisions in GameMaker!☆25Feb 13, 2026Updated 6 months ago
- Examples of tactical Domain-Driven Design implementation☆11Dec 18, 2022Updated 3 years ago
- Electron with Native UI demo☆15Jun 23, 2020Updated 6 years ago
- Rule based performance analysis and monitoring tool for dotnet written in F#.☆13Dec 30, 2021Updated 4 years ago