lzhan144 / Solving-CarRacing-with-DDPG
☆11Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for Solving-CarRacing-with-DDPG
- A Gym environment for navigation with an F-16 model simulated in JSBSim.☆33Updated 4 months ago
- Level-Based Foraging (LBF): A multi-agent reinforcement learning environment☆40Updated 2 months ago
- Deep recurrent Q learning on CartPole-v1 environment☆74Updated 10 months ago
- An implementation of deep reinforcement learning TD3 algorithm with prioritized experience replay (PER) buffer☆23Updated 5 years ago
- Multi-agent PPO with noise (97% win rates on Hard scenarios of SMAC)☆54Updated last year
- Multi-Robot Warehouse (RWARE): A multi-agent reinforcement learning environment☆58Updated 2 months ago
- Implementations of MAPPO and IPPO on SMAC, the multi-agent StarCraft environment.☆57Updated 2 years ago
- The implementation of LSTM-TD3.☆64Updated last year
- A simple example of how to implement vector based DDPG for MARL tasks using PyTorch and a ML-Agents environment.☆34Updated 5 years ago
- Collection of OpenAI parametrized action-space environments.☆58Updated last year
- an implementation of ATOC☆14Updated 2 years ago
- A Pytorch Implementation of Multi Agent Soft Actor Critic☆35Updated 5 years ago
- An Implementation of Recurrent Experience Replay in Distributed Reinforcement Learning (Kapturowski et al. 2019) in PyTorch☆45Updated 2 years ago
- A Reinforcement Learning Project using PPO + LSTM☆45Updated last year
- Attention-based Curiosity-driven Exploration in Deep Reinforcement Learning☆25Updated 4 years ago
- ☆25Updated 4 years ago
- This is a personal library that strives to implement various MARL algorithms. The environment only integrates MPE, and the algorithm curr…☆13Updated last year
- There will be updates later☆82Updated 5 years ago
- Experiments of the three PPO-Algorithms (PPO, clipped PPO, PPO with KL-penalty) proposed by John Schulman et al. on the 'Cartpole-v1' env…☆12Updated 3 years ago
- Implementation of Off Policy Adversarial Inverse Reinforcement Learning☆21Updated 4 years ago
- The Starcraft Multi-Agent challenge lite☆38Updated 2 months ago
- The official code base of Shared Experience Actor-Critic (NeurIPS2020)☆33Updated 9 months ago
- Implementation of the Nash Q-Learning algorithm to solve simple MARL problems with two agents.☆20Updated last year
- OpenAI Gym environment designed for training RL agents to control the flight of a two-dimensional drone.☆42Updated 2 years ago
- ☆14Updated 2 years ago
- ☆14Updated last year
- Hierarchical Cooperative Multi-Agent Reinforcement Learning with Skill Discovery☆96Updated 2 years ago
- Implementation of DyMA-CL, MARL algorithm☆26Updated 4 years ago
- StarCraft II Multi Agent Challenge : QMIX, COMA, LIIR, QTRAN, Central V, ROMA, RODE, DOP, Graph MIX☆68Updated 3 years ago
- ☆44Updated 3 years ago