lowlevel86 / 3d-adventure-game-engineLinks
A minimalistic super mario 64 like 3d game engine written in C.
☆9Updated 7 years ago
Alternatives and similar repositories for 3d-adventure-game-engine
Users that are interested in 3d-adventure-game-engine are comparing it to the libraries listed below
Sorting:
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 9 years ago
- Roguelike Header Kit☆26Updated 6 years ago
- 🔄 Flexible C memory allocation scheme☆78Updated last month
- some ideas involving games, C and Lua☆111Updated 6 years ago
- Vino's Tool Box☆16Updated 8 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- A simple, MIT licensed, way to use native font rendering.☆24Updated 8 years ago
- A minimalistic super mario 64 like 3D game engine.☆13Updated 6 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 9 years ago
- A small framework for making simple games.☆66Updated 5 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Updated last year
- Simple fantasy console. It let's you do graphics and sound stuff using oldschool BASIC.☆3Updated 4 years ago
- ubertk (utk) is an API-agnostic C++ GUI toolkit targetted mainly towards graphics applications.☆22Updated 3 years ago
- OpenGL Voxel Splatting☆20Updated 9 years ago
- mini-LZ library☆34Updated 2 years ago
- Game engine☆7Updated 10 years ago
- a simple OpenGL shader manager☆16Updated 5 years ago
- A window management/rendering API for roguelikes or similar applications.☆22Updated 7 years ago
- A space shooter game written in qbasic☆41Updated 5 years ago
- Simple category-based logger generator for C/C++☆10Updated 8 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- A simulation of a go board and stones☆22Updated last year
- Binaries for building with Tiny C Compiler from github workflow☆16Updated 3 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- texture synthesizer; mainly for tile engines☆35Updated 15 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- Zig Game Boy emulator☆25Updated 5 years ago
- Small header library for triangular grids☆31Updated 2 years ago