whitingjp / SunkCoast
Sunk Coast, an aquatic roguelike.
☆28Updated 4 months ago
Alternatives and similar repositories for SunkCoast:
Users that are interested in SunkCoast are comparing it to the libraries listed below
- C + opengl gamedev library/framework geared for quick jam/prototype projects.☆31Updated 3 years ago
- LÖVE Visual Novel Engine☆32Updated 6 years ago
- Public repo for an action platformer I'm writing in C & SDL2☆13Updated 7 months ago
- Cirno's Perfect Collision Library: Now you, too, can slam things together!☆13Updated 8 years ago
- Simple fantasy console. It let's you do graphics and sound stuff using oldschool BASIC.☆3Updated 4 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- rtools feedback and issues☆17Updated last year
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Full-color Unicode-enabled multi-layered terminal emulator using SDL☆50Updated 4 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Löve2D Docset☆7Updated 9 years ago
- TileGameLib is a toolkit containing a pair of software libraries (one for C++, another for C#) for quick and easy development of tile-bas…☆32Updated 2 weeks ago
- Flightsim game for #pico8 - collaboration w/ Yellowbaron☆36Updated 4 years ago
- Font sheet generator for TIGR☆27Updated last year
- a game engine: lua, opengl es 2.0, native client☆197Updated 12 years ago
- A remake of Xor by Astral Software for Linux, using Ncurses.☆19Updated 2 years ago
- tcc-0.9.26 fork☆15Updated 8 years ago
- A Mini MIDI player with OPL like waveforms☆23Updated 3 years ago
- raylib memory pool and objects pool☆27Updated 7 months ago
- ZeeCraft is a mini Minecraft clone in 588 lines of C.☆48Updated 8 years ago
- A Lua "game framework" with 10 functions, 3 callbacks, and 3 settings☆22Updated 5 years ago
- This is a collection of all my games made for the LudumDare 48 hour game programming contest, and similar contests like Speedhack and TIN…☆20Updated 4 years ago
- A simple particle system library made with and for raylib. Works as header only library.☆37Updated 3 months ago
- Simple and convenient data structure single-file public domain libraries for C/C++☆33Updated 4 years ago
- Clone of the multipayer Bomberman experience playable in a web browser over WebRTC. Written in C with raylib.☆23Updated 4 years ago
- Continuation of the roguelike the Stygian Abyss after the 7DRL of 2015☆10Updated last year
- Platformer game for LÖVE☆26Updated 7 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year