lossv / gym_contraLinks
A gym game for Contra that for reinforcement learning
☆10Updated 4 years ago
Alternatives and similar repositories for gym_contra
Users that are interested in gym_contra are comparing it to the libraries listed below
Sorting:
- 中国象棋gym环境☆14Updated 5 years ago
- Reinforcement Learning attempts to beat Contra 3 for the SNES☆14Updated 6 years ago
- This project is implementation code of AlphaStar☆204Updated last year
- This project explores deep reinforcement learning, hybrid actor-critic approach with A3C/PPO combined with curiosity for playing Super M…☆80Updated 6 years ago
- Efficient Reinforcement Learning with a Thought-Game for StarCraft☆46Updated 2 years ago
- Atari-DRQN (keras ver.)☆33Updated 7 years ago
- C++/python fight the lord with pybind11 (强化学习AI斗地主), Accepted to AIIDE-2020☆163Updated 4 years ago
- Deep reinforcement learning baselines base on OpenAI. More algorithms are included, such as Rainbow: Combining Improvements in Deep Rei…☆35Updated 7 years ago
- Using self-play, MCTS, and a deep neural network to create a hearthstone ai player☆29Updated 6 years ago
- A3C-LSTM algorithm tested on CartPole OpenAI Gym environment☆48Updated 7 years ago
- Random Network Distillation(RND) algo in Pytorch☆50Updated 6 years ago
- Reinforcement Learning for Super Mario Bros using A3C on GPU☆37Updated 7 years ago
- A PyTorch implementation of SEED, originally created by Google Research for TensorFlow 2.☆14Updated 4 years ago
- Solving the Rubik's cube with deep reinforcement learning and Monte Carlo tree search☆103Updated 6 years ago
- ☆42Updated 4 years ago
- ☆69Updated 6 years ago
- Attentional Mechanism incorporated in Asynchronous Advantage Actor Critic a3c/a2c deep mind☆10Updated 7 years ago
- Policy Optimization with Penalized Point Probability Distance: an Alternative to Proximal Policy Optimization☆44Updated 6 years ago
- StarCraft II Reinforcement Learning with Pytorch - Mini Games☆24Updated 7 years ago
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆61Updated 3 years ago
- Application of proximal policy optimization algorithm to the card game Big 2 using Tensorflow☆81Updated 2 years ago
- TD3, SAC, IQN, Rainbow, PPO, Ape-X and etc. in TF1.x☆62Updated 4 years ago
- Open AI gym environment for the game 2048☆75Updated 3 years ago
- C++ implementation of Proximal Policy Optimization☆87Updated 3 years ago
- General implementation of Advantage Actor Critic using Pytorch☆28Updated 3 years ago
- Attempt at reinforcement learning with curiosity for Sonic the Hedgehog games. Number 149 on OpenAI retro contest leaderboard, but more w…☆32Updated 7 years ago
- The implementation of Discriminator Soft Actor Critic☆15Updated 5 years ago
- Ape-X DQN & DDPG with pytorch & tensorboard☆102Updated 6 years ago
- A Python interface to the Sony PlayStation console.☆25Updated 5 years ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆191Updated last year