liampetti / A3C-LSTMLinks
A3C-LSTM algorithm tested on CartPole OpenAI Gym environment
☆49Updated 7 years ago
Alternatives and similar repositories for A3C-LSTM
Users that are interested in A3C-LSTM are comparing it to the libraries listed below
Sorting:
- C51-DDQN in Keras☆126Updated 7 years ago
- implement of prioritized experience replay☆159Updated 7 years ago
- Examples of published reinforcement learning algorithms in recent literature implemented in TensorFlow☆103Updated 5 years ago
- Yet another prioritized experience replay buffer implementation.☆48Updated 2 years ago
- Tensorflow implementation of Generative Adversarial Imitation Learning(GAIL) with discrete action☆115Updated 6 years ago
- Tensorflow + OpenAI Gym implementation of Deep Q-Network (DQN), Double DQN (DDQN), Dueling Network and Deep Deterministic Policy Gradient…☆78Updated 8 years ago
- RainBow, Tensorflow☆49Updated 7 years ago
- Implementation of DDPG (Modified from the work of Patrick Emami) - Tensorflow (no TFLearn dependency), Ornstein Uhlenbeck noise function,…☆64Updated 8 years ago
- A Clearer and Simpler Synchronous Advantage Actor Critic (A2C) Implementation in TensorFlow☆182Updated 6 years ago
- An implementation of the A3C deep reinforcement learning method using a LSTM layer. Created with Tensorflow.☆29Updated 7 years ago
- Reinforcement Learning in Keras on VizDoom☆143Updated 7 years ago
- Deep reinforcement learning baselines base on OpenAI. More algorithms are included, such as Rainbow: Combining Improvements in Deep Rei…☆35Updated 7 years ago
- Proximal Policy Optimization implementation with TensorFlow☆106Updated 6 years ago
- Implementation of selected reinforcement learning algorithms in Tensorflow. A3C, DDPG, REINFORCE, DQN, etc.☆151Updated 2 years ago
- Simple grid-world environment compatible with OpenAI-gym☆50Updated 5 years ago
- Pytorch implementation of Distributed Proximal Policy Optimization: https://arxiv.org/abs/1707.02286☆184Updated 7 years ago
- A PyTorch implementation of Rainbow DQN agent☆170Updated 7 years ago
- Deep Recurrent Attention Reinforcement Learning in Atari☆83Updated 7 years ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆189Updated last year
- ☆69Updated 6 years ago
- A high-performance Atari A3C agent in 180 lines of PyTorch☆172Updated 4 years ago
- DQN implementation in Keras + TensorFlow + OpenAI Gym☆158Updated 7 years ago
- Unofficial Implementation of GAN Q Learning https://arxiv.org/abs/1805.04874☆47Updated 4 years ago
- My implementation of the Proximal Policy Optisation algorithm using Keras as a backend☆88Updated 5 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆57Updated 8 years ago
- Reinforcement Learning using Policy Gradient to solve OpenAI Gym games☆113Updated 7 years ago
- Duel_DDQN (Dueling Network Architectures + Double DQN) using Keras☆31Updated 9 years ago
- A Tensorflow implementation of the Option-Critic Architecture☆71Updated 8 years ago
- An implement of DQfD(Deep Q-learning from Demonstrations) raised by DeepMind:Learning from Demonstrations for Real World Reinforcement Le…☆131Updated 7 years ago
- Implementation of Inverse Reinforcement Learning Algorithm on a toy car in a 2D world problem, (Apprenticeship Learning via Inverse Reinf…☆176Updated 3 years ago