bupticybee / gym_chinese_chessLinks
中国象棋gym环境
☆14Updated 5 years ago
Alternatives and similar repositories for gym_chinese_chess
Users that are interested in gym_chinese_chess are comparing it to the libraries listed below
Sorting:
- An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku☆209Updated 3 months ago
- A student implementation of Alpha Go Zero☆280Updated 6 years ago
- A pytorch based Gomoku game model. Alpha Zero algorithm based reinforcement Learning and Monte Carlo Tree Search model.☆165Updated 6 years ago
- AlphaZero implemented Chinese chess. AlphaGo Zero / AlphaZero实践项目,实现中国象棋。☆511Updated last year
- Play flappy bird with DQN, a demo for reinforcement learning, implemented using PyTorch☆69Updated 8 years ago
- C++/python fight the lord with pybind11 (强化学习AI斗地主), Accepted to AIIDE-2020☆160Updated 4 years ago
- OpenAI Gym environments for Legends of Code and Magic, a collectible card game designed for AI research☆37Updated 7 months ago
- ☆21Updated 2 years ago
- Solving the Rubik's cube with deep reinforcement learning and Monte Carlo tree search☆103Updated 6 years ago
- Learning-based agent for Google Research Football (足球游戏智能体)☆120Updated 2 years ago
- This repo sets up the environment to play Xiang Qi (chinese chess) following the OpenAI Gym framework.☆37Updated 2 years ago
- ☆34Updated 4 years ago
- ☆45Updated 2 years ago
- Random Network Distillation(RND) algo in Pytorch☆49Updated 6 years ago
- advantage actor-critic reinforcement learning for openai gym cartpole☆65Updated 7 years ago
- ☆62Updated 6 years ago
- OpenAI Gym Env for game Gomoku(Five-In-a-Row, 五子棋, 五目並べ, omok, Gobang,...)☆88Updated 8 months ago
- This project is implementation code of AlphaStar☆200Updated last year
- ☆144Updated 6 months ago
- A tiny re-implementation of AlphaGo Zero (in Gomoku)☆75Updated 7 years ago
- Implement PPO-clip and PPO-penalty on Atari, which is the only open source of PPO-penalty☆56Updated 6 years ago
- An environment of the board game Go using OpenAI's Gym API☆173Updated 3 years ago
- ☆34Updated 7 years ago
- [NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation☆184Updated last year
- Efficient Reinforcement Learning with a Thought-Game for StarCraft☆46Updated 2 years ago
- ☆165Updated last year
- ☆16Updated 3 years ago
- ☆13Updated 3 years ago
- Keeping track of RL experiments☆161Updated 2 years ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago