lessthanoptimal / LearnBoof3D
Lessons for learning 3D computer vision in BoofCV
☆14Updated 6 years ago
Alternatives and similar repositories for LearnBoof3D
Users that are interested in LearnBoof3D are comparing it to the libraries listed below
Sorting:
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 6 years ago
- Cross-Platform C++ Implementation of the Microsoft RoomAlive Toolkit☆19Updated 7 years ago
- Official Khronos OpenVX Implementation☆14Updated 10 years ago
- LSD-SLAM☆11Updated 9 years ago
- An interactive Global Illumination Renderer written in C++☆14Updated 7 years ago
- Markerless Interactive Augmented Reality with a Projector and a Color Camera☆48Updated last year
- SurfaceStreams: send background-subtracted depth camera video via GStreamer (with optional perspective correction)☆23Updated last year
- Simple voxelizer make use of CPU SIMD units☆2Updated 4 years ago
- Capturing volumetric videos with Google Tango, RealSense R200 and Delaunay triangulation☆42Updated 7 years ago
- Aplicación de realidad aumentada y navegación para museos sobre smart devices☆19Updated 8 years ago
- Various tools for SoftKinetic DepthSense 325 camera using Linux SDK☆28Updated 8 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- Kinect Fusion for Markerless Augumented Reality on CUDA☆13Updated 5 years ago
- Partial port of BoofCV to C++ to accelerate specific operations☆19Updated 3 years ago
- Attempting to create a program capable of combining stereo video input , with motors and other sensors on a PC running linux , the targe…☆23Updated 7 years ago
- Implementation of several subdivision algorithms for meshes☆16Updated 6 years ago
- C++11 Camera Models Classes.☆35Updated 7 years ago
- OpenVX for Android☆14Updated 9 years ago
- Fast and Stable Color Balancing for Images and Augmented Reality☆15Updated 9 years ago
- Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)☆15Updated 7 years ago
- A playground to understand how the positional tracking systems for PlayStation VR, Oculus Rift, and HTC Vive work.☆45Updated 4 years ago
- A library that allows to use the Oculus Rift DK2, two Logitech C310 Webcams (with fisheye lenses) and the OptiTrack Flex 3 tracking syste…☆11Updated 9 years ago
- depth camera samples☆10Updated 7 years ago
- A marker-less tracking library for augmented reality (heavily relying on OpenCV)☆15Updated 10 years ago
- Unmaintained - Kalman-style filter library building on the Eigen matrix math library☆18Updated 12 years ago
- Augmented Reality Challenge for the Silicon Valley Computer Vision Meetup☆20Updated 11 years ago
- Dense 3D reconstruction from a single moving camera☆23Updated 5 years ago
- Human detection in depth images using histograms of oriented gradients☆29Updated 6 years ago
- Consensus-based Matching and Tracking of Keypoints (CMT) is a robust optical flow feature tracking algorithm.☆20Updated 9 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago