Implementation of "High Resolution Sparse Voxel DAGs" paper
β17Mar 19, 2019Updated 7 years ago
Alternatives and similar repositories for INF584-High_Resolution_Sparse_Voxel_DAGs
Users that are interested in INF584-High_Resolution_Sparse_Voxel_DAGs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Paper presentationβ16Apr 27, 2016Updated 10 years ago
- ποΈ flim - Filmic Color Transformβ54Nov 22, 2025Updated 6 months ago
- β11Dec 21, 2025Updated 5 months ago
- Voxel Engine with PBR rendering using Vulkanβ17Sep 9, 2023Updated 2 years ago
- [TPAMI 2026] Interacted Planes Reveal 3D Line Mappingβ54Apr 17, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3β¦β30Jan 13, 2026Updated 4 months ago
- My NixOs dotfiles for my machinesβ11Apr 8, 2026Updated last month
- β14Mar 10, 2026Updated 2 months ago
- Simple, modern, code-only C# game engine!β24Oct 30, 2024Updated last year
- Modern rendering engine in vulkanβ26Dec 9, 2025Updated 5 months ago
- Official implementation and project page of the CVPR'24 paper "VMINer: Versatile Multi-view Inverse Rendering with Near- and Far-field Liβ¦β14Aug 6, 2024Updated last year
- Data Inheritance protoβ77Apr 3, 2026Updated last month
- VTK for rust, proof of concept.β12May 14, 2016Updated 10 years ago
- β13Apr 18, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI β’ AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A simple and convenient Blender preset for the rendering of point clouds suitable for the academic papers.β14Apr 7, 2023Updated 3 years ago
- A curated list of awesome Common Expression Language (CEL) related resources. Inspired by awesome lists around the world πΆοΈβ19Aug 3, 2023Updated 2 years ago
- Composable and efficient abstractions for iterating multidimensional spaces in C++β10Nov 22, 2023Updated 2 years ago
- 3d model for Ziggy the Ziguanaβ15Feb 18, 2022Updated 4 years ago
- a python BVH tree builder using slangpy to call cuda kernels, no optix build problems.β17Apr 5, 2025Updated last year
- objdump but in Zig and for Zigβ15Jun 1, 2023Updated 2 years ago
- Here is an example of Xamarin Forms and OpenGLView. This works for iOS and Android.β10Jul 3, 2015Updated 10 years ago
- β20May 8, 2026Updated 2 weeks ago
- Vanilla S.T.A.L.K.E.R. Clear Sky Engineβ11Jun 8, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits β’ AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A project to develop a realistic XR Virtual Environment using Gaussian Splatting and Unreal Engine.β16Dec 22, 2023Updated 2 years ago
- Simple game written from scratch in Zigβ59Jan 11, 2026Updated 4 months ago
- Real-time Voxel Cone Tracingβ21Feb 26, 2025Updated last year
- VTK based C++ graphics library for plotting and for data on rectilinear and unstructured grids with an flexible and easy to use API.β12Sep 5, 2020Updated 5 years ago
- Advanced Ocean Simulation for Unreal Engine 5 using the Niagara system and C++. Designed to enhance FPS with high-performance mesh and wiβ¦β11Aug 19, 2024Updated last year
- Formalization of 2LTT in Agdaβ18Aug 6, 2025Updated 9 months ago
- Unreal Engine plugin for displaying custom stats.β17May 1, 2026Updated 3 weeks ago
- Double precision raytracer for scientific or engineering applications.β12May 18, 2024Updated 2 years ago
- simple neural network designed for inlineable code optimizationsβ11Aug 28, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI β’ AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Project3-CUDA-Path-Tracerβ11Oct 10, 2016Updated 9 years ago
- The modular protocol framework based on Universal Composabilityβ17Jun 24, 2020Updated 5 years ago
- UE4 project template with: most plugins disabled, ImGUI and BUIValidator installed, unit test stubs, sensible config defaults.β17Jun 11, 2021Updated 4 years ago
- Iterator tools for functional data processing.β18Aug 18, 2024Updated last year
- Graphics Experiment - YCoCg Frame Buffersβ18Feb 5, 2020Updated 6 years ago
- MetricSolverβ21Apr 17, 2025Updated last year
- Highly-optimized intra-process PubSub library with DDS-like interfaceβ17Mar 9, 2026Updated 2 months ago