kzemek / DiceLinks
A small, high-performance, thread-safe implementation of gaming dice written in C++11.
☆16Updated 10 years ago
Alternatives and similar repositories for Dice
Users that are interested in Dice are comparing it to the libraries listed below
Sorting:
- A real-time rendering library☆42Updated 9 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- A modular game engine☆19Updated 8 months ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Updated 12 years ago
- OxyEngine - 2D full-featured open-source crossplatform game engine☆19Updated 7 years ago
- Simple winforms control to create and edit directional graphs☆72Updated 11 years ago
- High performance enum library for C# written generically with System.Enum constraint (in C++/CLI since C# doesn't support that!)☆19Updated 9 years ago
- .NET/Mono library for multi-threading, including lock-free thread-safe collections.☆43Updated 11 years ago
- Allocation-free string-like type, string interning cache and allocation-free versions of StringBuilder/TextWriter.Write(int).☆30Updated 5 years ago
- [obsolete] This is the stark compiler forked from the Roslyn .NET compiler C# with rich code analysis APIs.☆12Updated 6 years ago
- A game engine built on Monogame in C#☆10Updated last year
- visit LATEST Dev at https://github.com/LayoutFarm/HtmlRenderer, C# HTML Layout and HTML Rendering Engine,☆30Updated 7 years ago
- Very simple and fast RPC framework for .NET☆25Updated 10 years ago
- Shovel is a bytecode virtual machine that is embeddable, secure and interruptible.☆78Updated 11 years ago
- A virtual file system for .NET written in C#☆15Updated 3 months ago
- A New EXperimental Scene Graph in .NET Core☆31Updated 3 months ago
- Official repository for the Omni T3D Game Engine☆18Updated 8 years ago
- A host application to host the new .NET Core Crl☆33Updated 10 years ago
- Companion code for my article on Span<T> and Memory<T>☆12Updated 7 years ago
- From .NET/Mono to Java compiler☆41Updated 10 years ago
- Docking Library for Avalonia☆13Updated 7 years ago
- Framework that helps building highly scalable server backend based on actor model for MMOG and beyond☆18Updated 8 years ago
- SlimDX☆77Updated 10 years ago
- Example project for embedding and interfacing with a .NET 6 runtime with C++ using https://github.com/KevinGliewe/dotnet_runtime☆16Updated 3 years ago
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 8 years ago
- An alternative to LinkedList<T> with reverse operation and enumeration without allocation.☆17Updated 2 years ago
- A C# game server simulating a civilization world allowing roles free interacting. The key goals of the game are to dynamically generate a…☆41Updated 2 years ago
- Lost Vikings Project Archive - a container file format & library optimized for games. (C++)☆19Updated 12 years ago
- ArraySlice allows to build shared memory array views without performance impact. It uses IL manipulation to achieve the fastest implement…☆27Updated 10 years ago