letmp / dx11-pointcloud
dx11-pointcloud
☆29Updated 8 years ago
Related projects: ⓘ
- Real-time GPU accelerated worldspace vertex normal computation techniques☆35Updated 5 years ago
- Modular patching system for Compute & Geometry shaders in DX11/vvvv☆26Updated last year
- Bullet Physics in Touch Designer as a Channel Operator☆52Updated 6 years ago
- ☆17Updated 5 years ago
- TouchDesigner CPlusPlus Plugin Template using CMake☆61Updated 2 months ago
- A template for using Cinder in TouchDesigner☆41Updated 10 years ago
- Kinectv2 addon for openFrameworks☆61Updated 5 years ago
- ☆22Updated 3 years ago
- Finds pair of points closer than a certain distance in TouchDesigner as a Channel Operator☆57Updated 4 years ago
- ☆30Updated this week
- VJ project for Channel #8☆56Updated 6 years ago
- Send or receive openFrameworks textures to other applications which use DirectX and OpenGL with Spout☆68Updated 2 years ago
- Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing☆47Updated 7 years ago
- ☆18Updated 9 years ago
- vvvv pack for working with scalar & vector fields☆32Updated 2 years ago
- ☆29Updated 5 years ago
- Implementation of Orbbec Astra SDK☆12Updated 8 years ago
- DEPRECIATED!!! please instead use https://github.com/elliotwoods/VVVV.Packs.Image☆20Updated 12 years ago
- ☆36Updated 5 years ago
- HLSL header files, for use with my vvvv packs☆18Updated 2 years ago
- ☆12Updated 5 years ago
- TouchDesigner TOP wrapper for Cuda Thrust sort_by_key function☆36Updated 4 years ago
- ofxFurry a simple addons furry mesh☆68Updated 7 years ago
- Quaternion for processing☆20Updated 10 years ago
- Remote Control Protocol☆32Updated last month
- openFrameworks addon: visualize Reaction Diffusion systems using GPU☆40Updated 7 years ago
- An application and high level framework for calibrating spaces with devices. Built on openFrameworks☆135Updated 3 weeks ago
- ☆49Updated 8 years ago
- Plane, 2D and 3D Ray objects for openFrameworks.It checks for the intersection of a ray with a segment, a sphere, a triangle, a plane, an…☆59Updated last year
- A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.☆31Updated 4 months ago