SOLID for Unity. Test Cases, Dependency Injection, etc.
☆253May 27, 2019Updated 6 years ago
Alternatives and similar repositories for UnitySOLID
Users that are interested in UnitySOLID are comparing it to the libraries listed below
Sorting:
- Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017☆1,254Sep 21, 2020Updated 5 years ago
- Object Pool Manager for unity3d game engine☆12Mar 23, 2023Updated 2 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Dec 12, 2019Updated 6 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- A Generic Skill System☆12Oct 21, 2018Updated 7 years ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated 8 months ago
- ⚛️ Tiny modular pieces utilizing the power of Scriptable Objects☆1,365Updated this week
- Collection of helpful utilities we use in our Unity projects.☆200Oct 20, 2019Updated 6 years ago
- An example showing the how ECS Events package can be utilized in a game.☆19Jul 19, 2020Updated 5 years ago
- Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.☆42Aug 16, 2019Updated 6 years ago
- Simple editor extension for taking screenshot at Unity editor☆25Jan 18, 2020Updated 6 years ago
- Unity project that uses Wave Collapse Function to procedurally generate buildings☆28Mar 16, 2020Updated 5 years ago
- Light version of the ColorPalettes Asset for Unity☆26Oct 7, 2014Updated 11 years ago
- WIP project for creating procedural planets using Unity☆28Aug 22, 2019Updated 6 years ago
- Tiny voice chat implementation for Unity.☆17Aug 10, 2017Updated 8 years ago
- Command palette for Unity - run methods, open scenes, and more!☆20Oct 22, 2017Updated 8 years ago
- Template for Unity game projects☆40Dec 17, 2018Updated 7 years ago
- ECS backed C# enums as Flux/Redux action in Unity☆27Nov 29, 2019Updated 6 years ago
- A collection of small reusable Unity3D property drawers.☆70May 20, 2013Updated 12 years ago
- Native data arrays for Unity3D with zero C# allocations☆19Dec 22, 2022Updated 3 years ago
- Composite toggle system for unity☆47Dec 1, 2017Updated 8 years ago
- The deVoid UI Framework for Unity☆620May 9, 2023Updated 2 years ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆660Jul 2, 2022Updated 3 years ago
- Example Project for yaSingleton. A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional M…☆15Feb 24, 2019Updated 7 years ago
- Set an asymmetric viewing frustum with Unity3d☆17Jun 19, 2018Updated 7 years ago
- A simple third-person camera made with Unity☆11Mar 3, 2020Updated 6 years ago
- Some naive experiments with procedural mesh generation in Unity☆16Feb 21, 2020Updated 6 years ago
- 250,000 Entities in a scene with using Unity Game Engine (used entities v0.1.1-preview) (project currently paused)☆10Dec 30, 2019Updated 6 years ago
- Flexible networking library for Unity☆12Apr 26, 2019Updated 6 years ago
- 2D shader-based lighting system for Unity3D☆15Sep 14, 2018Updated 7 years ago
- A SemVer 2.0.0 implementation for Unity☆17Feb 25, 2025Updated last year
- Runtime-Extendible Object Pooler for unity .☆21Jan 5, 2023Updated 3 years ago
- Modular Save System for Unity☆20Nov 13, 2019Updated 6 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆142Apr 19, 2023Updated 2 years ago
- Examples of programming design patterns in Unity C#☆1,192May 24, 2025Updated 9 months ago
- Manages your game UI's☆33Apr 15, 2025Updated 10 months ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆30Jul 23, 2019Updated 6 years ago
- An event system for Unity's data oriented design framework.☆26Sep 5, 2020Updated 5 years ago
- ☆22Jun 28, 2024Updated last year