keijiro / VfxExtra
Extra utilities for Unity Visual Effect Graph
☆104Updated 3 months ago
Alternatives and similar repositories for VfxExtra:
Users that are interested in VfxExtra are comparing it to the libraries listed below
- Basic asset collection for Unity Shader Graph☆189Updated 5 months ago
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- My personal Unity project template☆116Updated last month
- An extension library for Unity Mathematics.☆131Updated last year
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- ComputeShader implementation trails for Unity☆140Updated 8 months ago
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 5 years ago
- An experimental presentation program with Unity☆103Updated 9 months ago
- 2D Fluid Simulation in Unity☆122Updated 3 years ago
- A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes☆83Updated 3 years ago
- A collection of procedural motion scripts for Unity☆236Updated last year
- Vertex animation with C# Job System and new Mesh API☆110Updated 5 years ago
- Additional Draft tools for VisualEffectGraph☆122Updated 6 months ago
- Flip book effect with HDRP and KinoAqua☆82Updated 2 years ago
- Simple post effects for Unity URP using Shader Graph☆138Updated 2 years ago
- Example with Unity 2019.3 new Mesh API☆140Updated 4 years ago
- 8-bit style postprocessing effect for Unity URP☆64Updated 4 months ago
- (Unity Shader Graph) Rhythmic flashing effect☆64Updated 6 months ago
- Unity tool to pack texture channels into a single texture.☆171Updated 4 years ago
- ☆103Updated 4 years ago
- Test project for the water surface feature (Unity 2022.2)☆84Updated 2 years ago
- Superfast CPU boids for Unity☆97Updated 2 years ago
- Baking run-time shaders into textures in Unity☆110Updated 5 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆87Updated 6 months ago
- Blit-only custom render classes for HDRP☆50Updated 5 years ago
- ☆96Updated 4 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Collection of Unity Burst samples☆75Updated 3 years ago
- ShaderGraph Examples for Unity 2018.1.☆91Updated 6 years ago
- Interactive wave simulation in Unity.☆90Updated last year