keijiro / Gamma
Live coding project with KodeLife and Unity
☆36Updated 11 months ago
Related projects ⓘ
Alternatives and complementary repositories for Gamma
- Old-school frame feedback effect for Unity HDRP☆73Updated last year
- Testbed for Unity Shader Graph☆36Updated 2 years ago
- OSC plugin for Unity Visual Scripting☆85Updated 2 years ago
- Visuals for Masaya Matsuura's mini-concert, 24th Dec 2023☆44Updated 11 months ago
- Unity VFX Graph extensions for VZO (VST-OSC bridge)☆25Updated 2 years ago
- Unity primitive mesh generator as an asset importer (for wireframe primitives)☆80Updated 6 months ago
- Testbed project for Unity VFX Graph☆50Updated last month
- An updated version of Rcam2☆17Updated last year
- VST/OSC bridge☆55Updated 2 months ago
- custom procedural sky renderers for HDRP☆58Updated 5 months ago
- Monochrome full-screen effect sketches☆32Updated 3 years ago
- ☆34Updated 5 years ago
- An audio visual experience with the Unity game engine and the Roland MC-101 synthesizer.☆105Updated last year
- ☆21Updated last year
- Unity UI Toolkit custom controls designed for VJing☆25Updated 2 months ago
- Real-time raytracing fly through☆100Updated 3 years ago
- ☆33Updated 4 years ago
- A live coding session at Channel 16☆49Updated 4 years ago
- Plugin to send Unity frames via Syphon/Spout/NDI☆64Updated 4 years ago
- A small procedural modeling project with Unity DXR path tracing☆19Updated 2 years ago
- MIDI input add-on for Bolt visual scripting☆70Updated 3 years ago
- Vector line text rendering using the Unity Visual Effect Graph☆21Updated last year
- Custom Add-ons for Unity Visual Effect Graph☆36Updated 3 years ago
- GPU-accelerated pixel sorter with bitonic sorting for Unity☆55Updated 2 years ago
- A synthesizer written in C# utilizing Unity's OnAudioFilterRead method.☆55Updated 4 years ago
- Send and receive control messages between the Unity Editor and external devices using the Open Sound Control (OSC) protocol.☆32Updated 11 months ago
- 3D implementation of the Physarum Transport Networks in Unity☆11Updated 4 years ago
- Unity VFX Graph sample: Custom HLSL Node☆94Updated last month
- Fake pixel sorting effect implemented with a compute shader in Unity.☆65Updated last year
- RenderStream plugin for Unity☆38Updated last year