keenancrane / ShaderDumpLinks
Python script for converting ShaderToy programs to video/image sequences
☆24Updated 4 months ago
Alternatives and similar repositories for ShaderDump
Users that are interested in ShaderDump are comparing it to the libraries listed below
Sorting:
- ☆31Updated last year
- Repository for SIGGRAPH 2023 paper "A Fast Geometric Multigrid Method for Curved Surfaces"☆68Updated 8 months ago
- ☆22Updated last year
- C++ library implementing the Signed Heat Method for computing robust signed distance fields (SDFs) to triangle meshes, polygon meshes, an…☆130Updated last month
- ☆40Updated 3 years ago
- ☆38Updated last year
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆42Updated 3 years ago
- Simple didactic code + tutorial for the Walk on Stars (WoSt) algorithm☆96Updated 2 years ago
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆173Updated 2 years ago
- A 3D data visualization grammar.☆52Updated 2 months ago
- A repository with a variety of meshes with minimal licensing requirements.☆238Updated last year
- An example that complies and runs the fast winding number for soups☆81Updated 6 years ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆86Updated 3 years ago
- A simple parametric model of plain-knit yarn curves, with C code and other resources.☆55Updated 2 years ago
- Bidirectional WoS☆18Updated 2 weeks ago
- A small utility to convert OpenVDB files to the Mitsuba 2 volume format☆22Updated 4 months ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆55Updated 3 years ago
- Official repository for "One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns"☆56Updated last year
- ☆70Updated 5 years ago
- A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.☆118Updated last week
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆30Updated 2 years ago
- CreativeCommons 3D surface mesh dataset created by students in CMU's intro graphics course☆37Updated 4 years ago
- ☆21Updated last year
- Discrete Conformal Equivalence of Polyhedral Surfaces☆105Updated 2 years ago
- A robust Laplace matrix for general (possibly nonmanifold) triangle meshes, and point clouds [Sharp & Crane SGP 2020]☆140Updated last year
- C++ implementation of the Surface Winding Numbers algorithm, which computes inside-outside on general surfaces.☆56Updated 9 months ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆94Updated last year
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆50Updated 2 years ago
- ☆16Updated 6 months ago
- ☆81Updated 4 years ago