Assets Bundler for bevy, with encryption support
☆50Sep 4, 2023Updated 2 years ago
Alternatives and similar repositories for bevy_assets_bundler
Users that are interested in bevy_assets_bundler are comparing it to the libraries listed below
Sorting:
- A tiny and opinionated collection of UI components for Bevy☆16Feb 6, 2026Updated last month
- Create config files for entities in Bevy☆242Oct 4, 2023Updated 2 years ago
- A (very early stages) mildly opinionated micro-engine for building 2D fighting games with bevy☆12Apr 2, 2022Updated 3 years ago
- Send events via a channels form anywhere (eg. web-dom, c-ffi) to Bevy Observers☆25Jan 13, 2026Updated last month
- Asynchronous operations for Bevy Engine☆68Aug 6, 2024Updated last year
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆72Jan 14, 2026Updated last month
- Bevy AssetIO plugin that can load assets from optionally obfuscated zip files☆14Feb 4, 2021Updated 5 years ago
- Bevy plugin to help track progress and perform state transitions☆151Jan 14, 2026Updated last month
- A plugin that enables a subset of entity relationship features for bevy☆158Jun 3, 2025Updated 9 months ago
- ☆323Jan 14, 2026Updated last month
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆23Feb 23, 2024Updated 2 years ago
- contains plugins/systems to make serialization/deserialization with bevy smoother☆18May 15, 2025Updated 9 months ago
- Decorate your bevy system with the sysfail macro attribute to make them handle cleanly failure mods.☆26Jul 30, 2024Updated last year
- Rudimentary animation state machine system for Bevy Engine☆24Feb 17, 2024Updated 2 years ago
- Helpers for working with Bevy Scenes☆27Apr 9, 2023Updated 2 years ago
- [DISCONTINUED] An ergonomic physics API for bevy games☆288Nov 27, 2022Updated 3 years ago
- Remote developer tools for bevy☆61Jul 17, 2022Updated 3 years ago
- A rusty networking library for games.☆15Oct 15, 2023Updated 2 years ago
- Minimalistic implementation of entity kinds for Bevy ECS.☆18Nov 2, 2023Updated 2 years ago
- Embed assets in your Bevy game☆204Jan 23, 2026Updated last month
- Collection of generic asset loaders for common file formats☆258Jan 14, 2026Updated last month
- Just yet another input plugin for bevy engine☆26Jan 31, 2022Updated 4 years ago
- A 4X style camera for bevy.☆37Apr 16, 2022Updated 3 years ago
- Easing and simple animations for Bevy☆206Jan 25, 2026Updated last month
- A Bevy plugin for integrating with the Steamworks SDK☆270Feb 6, 2026Updated last month
- Event listening, bubbling, and callbacks☆183Mar 4, 2025Updated last year
- ☆19Nov 11, 2023Updated 2 years ago
- Utilites for working with `bevy_ecs` when not all types are known at compile time☆19May 28, 2023Updated 2 years ago
- A physics engined based on my ldjam-47 entry☆32Apr 25, 2021Updated 4 years ago
- Bevy plugin helping with asset loading and organization☆652Mar 1, 2026Updated last week
- Bevy Scripting Plugin☆599Mar 2, 2026Updated last week
- Crossterm plugin for the bevy game engine☆100Dec 2, 2021Updated 4 years ago
- A framework for saving and loading application state in Bevy.☆206Jan 21, 2026Updated last month
- Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composable☆241Mar 9, 2023Updated 3 years ago
- The bevy plugin for carrier-pigeon.☆17Jul 29, 2024Updated last year
- Experimental extensions to bevy's parallax mapping shader☆20Mar 6, 2023Updated 3 years ago
- ☆39Oct 10, 2025Updated 5 months ago
- full-viewport plugin for bevy on the web☆21Apr 14, 2023Updated 2 years ago
- Picking and pointer events for Bevy☆843Mar 4, 2025Updated last year