katas94 / WorldSpace_UIToolkit_XRLinks
Experimental project that enables non-official runtime worldspace Unity's UIToolkit with XR interaction.
☆59Updated 3 years ago
Alternatives and similar repositories for WorldSpace_UIToolkit_XR
Users that are interested in WorldSpace_UIToolkit_XR are comparing it to the libraries listed below
Sorting:
- Export UPM packages as .unitypackage files☆133Updated 2 years ago
- Runtime transform handle for Unity.☆166Updated 2 years ago
- ⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more☆107Updated 3 weeks ago
- Simple way to reference a scene in Unity without typing manually the scene path.☆84Updated 7 months ago
- ☆100Updated 4 years ago
- Add a Readme / Tutorial to the inspector tab of your Unity project☆90Updated 6 years ago
- A simple implementation which allows for interface-type fields to be accepted in the Unity inspector.☆101Updated 2 years ago
- ☆50Updated 7 months ago
- A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limi…☆114Updated 3 years ago
- Wires with real physics in Unity, simulating bend, move, and interact naturally. They can be manipulated dynamically, responding to force…☆113Updated 11 months ago
- Unity implementation of V-HACD. Creates accurate convex colliders with correctly wrapped concave segments.☆80Updated 3 years ago
- Asynchronous Image Loader for Unity☆215Updated 2 years ago
- Serializes and renders ⚠ missing component info in Unity☆150Updated 2 years ago
- This project simplifies the usage of Google's Material Symbols (Icons) in Unity.☆63Updated last week
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆130Updated 11 months ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆60Updated last year
- Neumophism UI for Unity uGUI☆136Updated 2 years ago
- Unity component offering functionality similiar to LineRenderer but in 3D☆83Updated 8 months ago
- Easily find out what exactly is changing specific transform position / rotation / scale☆140Updated 4 years ago
- ☆95Updated 2 weeks ago
- ☆139Updated last year
- A collection of common and useful Unity C# scripts to help you create projects quicker☆77Updated 2 years ago
- This is a light weight product configurator framework that supports Visibility, Material and transform variants☆80Updated 3 months ago
- DocFX usage example for Unity projects☆236Updated last year
- An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls☆209Updated last year
- ☆81Updated 5 months ago
- Create custom meshes (2D polygons) in Unity3D, incl. functionality to extrude them (into 3D prisms).☆87Updated last year
- Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.☆50Updated 3 years ago
- Easy rendering and editing of curved lines in Unity.☆90Updated 4 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆112Updated 10 months ago