k4ntz / HackAtariLinks
☆16Updated last month
Alternatives and similar repositories for HackAtari
Users that are interested in HackAtari are comparing it to the libraries listed below
Sorting:
- ☆103Updated 5 months ago
- Unified Implementations of Offline Reinforcement Learning Algorithms☆88Updated 3 months ago
- Object Centric Atari games☆86Updated 2 weeks ago
- Learning diverse options through the Laplacian representation.☆23Updated last year
- off-policy RL on long sequences☆133Updated last week
- Synchronized Curriculum Learning for RL Agents☆50Updated this week
- MR.Q is a general-purpose model-free reinforcement learning algorithm.☆106Updated last month
- Code for "SimbaV2: Hyperspherical Normalization for Scalable Deep Reinforcement Learning"☆58Updated 2 months ago
- Clean single-file implementation of offline RL algorithms in JAX☆150Updated 7 months ago
- Simple single-file baselines for Q-Learning in pure-GPU setting☆176Updated 4 months ago
- Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy☆18Updated 9 months ago
- Learning to Modulate pre-trained Models in RL (Decision Transformer, LoRA, Fine-tuning)☆59Updated 10 months ago
- Accompanying Code for "Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learning", ICML 2023☆19Updated last year
- Highly scalable 2D JAX physics engine.☆57Updated 4 months ago
- Implemention of the Decision-Pretrained Transformer (DPT) from the paper Supervised Pretraining Can Learn In-Context Reinforcement Learni…☆69Updated last year
- [ICLR 2024] Closing the Gap between TD Learning and Supervised Learning - A Generalisation Point of View.☆23Updated last year
- Challenging Memory-based Deep Reinforcement Learning Agents☆102Updated 9 months ago
- Conservative Q learning in Jax☆54Updated 2 years ago
- Challenges and Opportunities in Offline Reinforcement Learning from Visual Observations☆104Updated last year
- Official implementation of the BRO algorithm☆48Updated 6 months ago
- Online Goal-Conditioned Reinforcement Learning in JAX. ICLR 2025 Spotlight.☆179Updated 2 months ago
- Official codebase for "The Generalization Gap in Offline Reinforcement Learning" accepted to ICLR 2024☆28Updated 11 months ago
- ReDo: The Dormant Neuron Phenomenon in Deep Reinforcement Learning (pytorch)☆28Updated 9 months ago
- JAX reimplementation of the DeepMind paper "Genie: Generative Interactive Environments"☆71Updated 6 months ago
- Code for "Unsupervised Zero-Shot RL via Functional Reward Representations"☆57Updated last year
- The Implementation of "Machine Theory of Mind", ICML 2018☆25Updated 3 years ago
- Official Implementation of "Can Learned Optimization Make Reinforcement Learning Less Difficult"☆27Updated 3 months ago
- Extreme Q-Learning: Max Entropy RL without Entropy☆87Updated 2 years ago
- A minimal home grid world environment to evaluate language understanding in interactive agents.☆22Updated last year
- Official codebase for Generating Diverse Cooperative Agents by Learning Incompatible Policies (notable-top-25% @ ICLR 2023)☆19Updated last year