jmarshall23 / Quake3RTXPublicLinks
☆12Updated 4 years ago
Alternatives and similar repositories for Quake3RTXPublic
Users that are interested in Quake3RTXPublic are comparing it to the libraries listed below
Sorting:
- ☆36Updated 4 years ago
- ☆19Updated 4 years ago
- ☆19Updated 3 weeks ago
- Raytracing port of Quake 1☆49Updated 4 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆18Updated 2 years ago
- ☆14Updated 4 years ago
- ☆12Updated 5 years ago
- Quake 4 SDK integrated with Doom 3☆107Updated 4 years ago
- Spearmint Quake 3 and Team Arena game code.☆40Updated 5 months ago
- DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious proje…☆25Updated 4 years ago
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆23Updated last year
- Darklight 2.0 Public Branch☆11Updated 4 years ago
- Doom 3 for projects...☆15Updated 9 years ago
- ☆55Updated 9 years ago
- Blender 2.8 plugin to import / export Quake 1 and Hexen models☆17Updated 4 years ago
- An SDK to create Mods for dhewm3☆68Updated 6 months ago
- Fork of fhDoom with x64 support and other improvements.☆14Updated last month
- RBDOOM-3-BFG assets pack with custom maps for testing engine features like PBR☆20Updated 3 months ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆76Updated 4 years ago
- Open-source survival racing game on the ioquake3 engine.☆55Updated this week
- Source code for 'Medal of Honor: Allied Assault: Source'. A Source engine recreation of MoHAA.☆20Updated 7 years ago
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 9 years ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆27Updated last week
- Experimental porting of Doom3 BFG features to The Dark Mod☆23Updated last week
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆80Updated last week
- Open and edit DOOM 3 BFG/2019 .resources files☆18Updated 5 months ago
- Heavy modified idTech3 engine☆27Updated 4 months ago
- Quake II game DLL that runs a QuakeC VM☆19Updated 4 years ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆64Updated 2 months ago
- A simple fix for shotgun spread that also happens to change nearly every other aspect of gameplay☆11Updated 5 years ago