SpiritQuaddicted / reQuiemLinks
reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.
☆17Updated 11 years ago
Alternatives and similar repositories for reQuiem
Users that are interested in reQuiem are comparing it to the libraries listed below
Sorting:
- Return to Castle Wolfenstein (SP/MP/ET)☆42Updated this week
- 'Ground Zero' for Yamagi Quake II☆49Updated this week
- ☆23Updated last year
- 'The Reckoning' for Yamagi Quake II☆48Updated this week
- Duke Nukem 3D Megaton Edition☆37Updated 9 years ago
- Redneck Rampage & Duke Nukem 3D port based on EDuke32☆43Updated 5 years ago
- ☆20Updated 4 years ago
- This is my personal fork of dsda-doom with minor alterations to fit my preferences. It's kept relatively up to date with the original.☆18Updated 3 years ago
- Russian Build Engine game translated to English and modified to work with modern ports☆26Updated 3 weeks ago
- A port of Team Evolves Zaero to Yamagi Quake II☆28Updated this week
- Wolfenstein 3D (1992) by ID Software. The premier source port aiming to be vanilla accurate with nothing added and nothing taken away. Ex…☆13Updated last year
- Pointless and heavily modified software-rendered source port based on the QIP source release based on Quake GPL Source Release currently …☆19Updated 10 years ago
- A package with tools for setting up a playable Quake installation and downloading/playing/managing many highly-regarded addons.☆22Updated last year
- Nightdive Studios SiN Gold Game Source☆54Updated 5 years ago
- Open-source survival racing game on the ioquake3 engine.☆58Updated this week
- EDGE Source Code☆78Updated 3 years ago
- Getting Soldier of Fortune 2 Multiplayer to work by using a heavily modified JK engine☆24Updated 11 years ago
- ☆53Updated 7 years ago
- KMQuake II Engine by Knightmare☆24Updated 10 years ago
- QoL Fixes For Blood☆17Updated 2 weeks ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆20Updated 2 years ago
- So Doom is about adding features to Crispy Doom that Fabian won't implement :)☆25Updated 3 months ago
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆24Updated 10 years ago
- Quake like you remember it.☆31Updated this week
- Heavy Metal: F.A.K.K. 2 - Tools & Source Code☆55Updated 5 years ago
- Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom☆72Updated 2 years ago
- Unofficial Quake III Arena gamecode patch☆35Updated 4 months ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆63Updated last year
- ***Discontinued!*** We are working on a new project which will take best from this one!☆16Updated 6 years ago
- The Quake II maptools (bspinfo, common, qbsp3, qdata, qrad3 and qvis3)☆20Updated 3 years ago