jutanke / fast_guided_filtersLinks
Headers-only OpenCV3 implementation of the fast guided filter (https://arxiv.org/pdf/1505.00996.pdf)
☆13Updated 7 years ago
Alternatives and similar repositories for fast_guided_filters
Users that are interested in fast_guided_filters are comparing it to the libraries listed below
Sorting:
- Source code for our paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆62Updated 6 years ago
- Code for 3D Reconstruction from Accidental Motion☆61Updated 7 years ago
- ☆10Updated 8 years ago
- This is the C implementation of the paper "Color-guided Depth Recovery from RGB-D Data Using an Adaptive Auto-regressive Model" in TIP 2…☆26Updated 4 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆33Updated 7 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 6 years ago
- code for Variational Uncalibrated Photometric Stereo under General Lighting (Haefner, B., Ye, Z., Gao, M., Wu, T., Quéau, Y. and Cremers,…☆27Updated 2 years ago
- ☆77Updated 9 months ago
- Sphere Meshes for Real-Time Hand Modeling and Tracking☆47Updated 8 years ago
- [SPM2018] Sparse3D: A new global model for matching sparse RGB-D dataset with small inter-frame overlap☆13Updated 7 years ago
- This code implements the approach for the following research paper: Fight ill-posedness with ill-posedness: Single-shot variational depth…☆56Updated 2 years ago
- ☆67Updated 8 years ago
- Optical multi-view motion capture with calibration suite☆26Updated 6 years ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆58Updated 5 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated last year
- ☆18Updated 8 years ago
- KillingFusion Implementation☆74Updated 2 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 7 years ago
- Shape-from-Silhouette with texture-based mesh object refinement☆30Updated 9 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆47Updated 4 years ago
- ☆25Updated 6 years ago
- An efficient implementation of KinectFusion with modern C++ and CUDA.☆29Updated 6 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 4 years ago
- Multi-view 3D Reconstruction via Depth Map Fusion☆50Updated 8 years ago
- Template fitting for non-rigid mesh registration of a 3D face scan☆39Updated 2 years ago
- Deformation graph code for Embedded deformation☆97Updated 8 years ago
- CUDA Based implementation of a Truncated Signed Distance Function☆50Updated 8 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆28Updated last year
- ☆44Updated 8 years ago
- Code of 'FGI: Fast Guided Global Interpolation for Depth and Motion' (ECCV 2016 spotlight)☆29Updated 8 years ago