NateScarlet / NukeBatchRenderLinks
Nuke批渲染工具
☆12Updated 8 months ago
Alternatives and similar repositories for NukeBatchRender
Users that are interested in NukeBatchRender are comparing it to the libraries listed below
Sorting:
- a python path lib optimized for Movie industry. Support scan for sequence files, extract frame count and many other useful functions.☆68Updated 6 years ago
- ☆49Updated 5 years ago
- A tool to sort the Channel Box attributes in Autodesk Maya.☆26Updated 3 years ago
- blaster是一个用于便捷自定义信息的拍屏工具☆35Updated 5 years ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated last year
- houdini otls I made.☆28Updated 7 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for Maya☆56Updated last month
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆61Updated 4 years ago
- hotbox designer for CGI softwares☆121Updated last month
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆74Updated 3 years ago
- Collection of tools and resources for Foundry's Katana software (lookdev,lighting).☆26Updated 3 years ago
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆66Updated last year
- A lightweight multi platform asset and project management system.☆33Updated last year
- 这个开源项目是由中国CGTD在线编程实例总结出来的。允许任何人下载、使用、修改、再发布。☆54Updated 8 years ago
- Easily copy shading nodes from Maya to Katana☆69Updated 6 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆69Updated 4 years ago
- HCom chat system for Houdini☆39Updated 10 years ago
- Nuke Studio Python Code☆71Updated 4 years ago
- A tool for organize shaders in Autodesk Maya.☆35Updated last week
- Easier Alembic exporting.☆31Updated 8 years ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆55Updated 5 years ago
- Megascans to Houdini integration☆17Updated 5 years ago
- Djed is an assets tools for manage and facilitate the workflow by connect all dcc together and save the published asset into database☆26Updated 2 years ago
- An qt asset browser for applications like houdini/nuke/maya/blender☆35Updated 2 years ago
- PySide based TACTIC client for maya, nuke, 3dsmax, houdini, etc☆98Updated last year
- Maya toolkit used to save/load pose and animation clip.☆30Updated 6 years ago
- Module manager for Maya.☆27Updated 4 years ago
- A Visual Studio Code extension with support for coding for Maya.☆50Updated 3 years ago
- A mix of tools for Maya☆66Updated 6 years ago
- Alternative Node Editor window with improvements☆91Updated 2 years ago