Bugs on a canvas
☆46Aug 27, 2021Updated 4 years ago
Alternatives and similar repositories for SketchBugs
Users that are interested in SketchBugs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An asynchronous-based finite state machine for Unity.☆14Jul 20, 2023Updated 3 years ago
- A tool used to manage #defines in a Unity project to enable/disable optional features in supporting packages and to produce cleaner and m…☆14Jul 22, 2023Updated 3 years ago
- A Unity implementation of a level generator based on one or more agents moving in a grid.☆15Jan 24, 2020Updated 6 years ago
- ☆15Apr 5, 2022Updated 4 years ago
- ☆14Jun 26, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆12May 26, 2022Updated 4 years ago
- Layer-based Glow for Unity☆20Mar 25, 2025Updated last year
- InTheBox - Haxe Library☆15Nov 1, 2013Updated 12 years ago
- Collection of all the references of the fundraising campaigns active in Italy in 2020 dedicated to the corona virus.☆10Mar 15, 2020Updated 6 years ago
- Fragmentation☆10Aug 18, 2019Updated 6 years ago
- A quick example of how to handle multitouch input using Haxe NME.☆19Jun 25, 2012Updated 14 years ago
- A visual simulation of competing agents☆27Dec 3, 2018Updated 7 years ago
- Tools for discovering, navigating and analysing asset dependencies☆18Jul 7, 2022Updated 4 years ago
- Splashdown - A Unity open-source splash and icon generator☆34Jun 15, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Cross Platform Reactive-ish ECS Game Framework☆19Sep 6, 2020Updated 5 years ago
- Haxe dynamic AABB tree.☆19Jun 18, 2014Updated 12 years ago
- Procedural mesh generator in Unity.☆28Aug 14, 2025Updated 11 months ago
- Cross-platform gaming example for Away3D in Adobe Flash & AIR, using AS3 games engine Ash☆21Feb 1, 2013Updated 13 years ago
- Procedurally generated shapes in UE4 using RuntimeMeshComponent☆14Jan 5, 2018Updated 8 years ago
- Training AI Agents to Beat Super Mario Bros and Super Mario World Using Multiple Algorithms☆16May 21, 2026Updated 2 months ago
- An interactive L-system renderer☆12Nov 13, 2017Updated 8 years ago
- Project extends on Dual Contouring mesh generation methods in order to make them performant enough for extensive real time use by scaling…☆11Aug 17, 2022Updated 3 years ago
- ☆10Mar 30, 2026Updated 4 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Basic syntax and snippet support for the Ebitengine Kage shading language.☆19Feb 28, 2023Updated 3 years ago
- A Processing project to explore the atomic clusters system☆33Jun 28, 2020Updated 6 years ago
- Some 2D collision detection and physics stuff.☆14Jan 3, 2014Updated 12 years ago
- Blender to Defold 3d animation guide☆18May 24, 2024Updated 2 years ago
- Visualize your character's bones.骨骼可视化√☆31Dec 12, 2024Updated last year
- Endless Reach evolves into a truly high-powered shoot 'em up, built with Unreal Engine 4.☆12Sep 1, 2019Updated 6 years ago
- ☆20Jul 16, 2019Updated 7 years ago
- Ingenten: Pixel fonts for Ebitengine☆12Sep 5, 2023Updated 2 years ago
- Unreal Engine 4 voxel dual contouring example☆11Sep 19, 2018Updated 7 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Constructive Generation Methods for Dungeons and Levels☆21Feb 8, 2018Updated 8 years ago
- A simple entity-component roguelike template, made in Unity.☆24Feb 9, 2020Updated 6 years ago
- Research code for the Space Engineers AI Spaceship Generator project.☆24May 2, 2023Updated 3 years ago
- 2D collision handling library☆12Jun 28, 2019Updated 7 years ago
- Haxe implementation of quadtree☆13Sep 5, 2017Updated 8 years ago
- UE5 plugin from Epic's City Sample project to convert animations to textures☆11Nov 17, 2022Updated 3 years ago
- A very simple behavior tree implementation including a creator and runtime codes☆32Aug 11, 2022Updated 3 years ago