DirectInput/Xinput hotplug emulation wrapper
☆35Feb 21, 2024Updated 2 years ago
Alternatives and similar repositories for dhc
Users that are interested in dhc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lua scripts for emulators supporting Emulua☆26Feb 21, 2026Updated 2 months ago
- Additional features and tweaks for BlazBlue Centralfiction☆37May 14, 2023Updated 2 years ago
- a custom installation of Fedora 21 geared towards arcade cabinets running Stepmania and its derivatives.☆19Jan 30, 2016Updated 10 years ago
- A fighting game implemented in the Zig programming language.☆35Jan 9, 2026Updated 3 months ago
- A netplay implementation utilizing kovidomi's BBCF Improvement mod for use with the Steam release of Blazblue Central Fiction.☆59Jan 20, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Additional features and tweaks for BlazBlue Cross Tag Battle☆27Dec 15, 2021Updated 4 years ago
- A custom module in C++ to implement GGPO to Godot Engine☆47Mar 13, 2021Updated 5 years ago
- Cirno's Perfect Collision Library: Now you, too, can slam things together!☆13Aug 14, 2016Updated 9 years ago
- Get the most out of your training mode experience☆21Apr 29, 2026Updated last week
- Simply ITG ITGMania version☆12Jan 24, 2025Updated last year
- Linux cross-distro compatible installer/builder for the Project Slippi fork of Faster Melee☆26Nov 17, 2020Updated 5 years ago
- Progress on our disassembly of Super Mario World 2: Yoshi's Island☆17Feb 19, 2016Updated 10 years ago
- A modular, platform independent controller firmware.☆27Jan 5, 2023Updated 3 years ago
- Rollback netcode example for Godot (OUTDATED)☆12Sep 15, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A fighting game simulation engine☆18Updated this week
- ☆80Dec 20, 2017Updated 8 years ago
- A screensaver that emulates the backgrounds from Sonic levels.☆16Jul 31, 2017Updated 8 years ago
- Xcode + GLFW 3 adaptation of the Learning Modern 3D Graphics Programming (http://www.arcsynthesis.org/gltut/) tutorials.☆26Jan 13, 2015Updated 11 years ago
- Fix for SFV's online timing desync/one sided rollback bug☆149Jan 9, 2020Updated 6 years ago
- A fighting games Bongo Cat overlay☆29Mar 12, 2024Updated 2 years ago
- Generate HTML from markdown string (online)☆17Dec 25, 2021Updated 4 years ago
- A open source fighting game engine that supports MUGEN resources.☆21Mar 9, 2025Updated last year
- A graphical Linux installer for Fightcade and additional QoL enhancements.☆14Jun 21, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Rudimentary mod manager for Sonic the Fighters on RPCS3. Now with friends.☆14Feb 23, 2026Updated 2 months ago
- ☆12Mar 13, 2022Updated 4 years ago
- Fighting board running at 8000hz☆26Sep 26, 2025Updated 7 months ago
- Match parser for youtube videos of Guilty Gear Xrd☆16Feb 19, 2020Updated 6 years ago
- Magic-free in-game REPL for the Love game engine☆39May 1, 2014Updated 12 years ago
- Training mode for Street Fighter III 3rd Strike (Japan 990512), on Fightcade☆197Jun 13, 2024Updated last year
- CHIP-8 Virtual Machine in Lua☆15Apr 10, 2017Updated 9 years ago
- Lua scripting API and guides for StepMania 5☆16Apr 7, 2026Updated 3 weeks ago
- GLSL development environment☆32May 13, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Reduce travel distance for MX switches☆11Apr 10, 2022Updated 4 years ago
- 2D Platform game engine written in straight C# which features Sonic the Hedgehog style gameplay.☆14Nov 19, 2016Updated 9 years ago
- INI file parser for Lua☆14Mar 23, 2025Updated last year
- Has multirom support. Forked from http://lacklustre.net/projects/ems-flasher/☆25Jan 26, 2016Updated 10 years ago
- Mhatxotic Engine attempts to be a safe, simple and fast cross-platform 2D multimedia engine written in C++20 for MSVC++, Clang and GNU C+…☆11Apr 29, 2026Updated last week
- Monorepo for the KSON format for SDVX simulators. Includes KSON library, a chart editor, and a game.☆60Mar 14, 2026Updated last month
- Firmware for the vsFIGHTER controller by Leaf Cutter Labs , supporting XInput and Nintendo Switch.☆18Sep 19, 2021Updated 4 years ago