A loop that display a scrolling background made of many tiles
☆33Dec 16, 2015Updated 10 years ago
Alternatives and similar repositories for sdl2-game-loop
Users that are interested in sdl2-game-loop are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cirno's Perfect Collision Library: Now you, too, can slam things together!☆13Aug 14, 2016Updated 9 years ago
- It is an simple 2D map editor for unity.☆13Oct 13, 2016Updated 9 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- Progress on our disassembly of Super Mario World 2: Yoshi's Island☆17Feb 19, 2016Updated 10 years ago
- ☆24Apr 10, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Rollback netcode example for Godot (OUTDATED)☆12Sep 15, 2021Updated 4 years ago
- A screensaver that emulates the backgrounds from Sonic levels.☆16Jul 31, 2017Updated 8 years ago
- Xcode + GLFW 3 adaptation of the Learning Modern 3D Graphics Programming (http://www.arcsynthesis.org/gltut/) tutorials.☆26Jan 13, 2015Updated 11 years ago
- This will never do anything worth while use this instead https://github.com/dalerank/nanogui-sdl☆22Feb 13, 2015Updated 11 years ago
- Mario Game with C++/Qt☆10Nov 15, 2015Updated 10 years ago
- A Scheme interpreter in asm.js☆15Sep 29, 2017Updated 8 years ago
- The prototype for Sonic 2 HD I wrote in 2012 using C# / XNA.☆11Oct 8, 2017Updated 8 years ago
- A shadow system for LOVE2D☆13Feb 27, 2016Updated 10 years ago
- Build cloud for Python for android - DEPRECATED☆22Aug 11, 2017Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Inifile is a simple, complete ini parser for lua☆18Feb 20, 2024Updated 2 years ago
- Magic-free in-game REPL for the Love game engine☆39May 1, 2014Updated 12 years ago
- CHIP-8 Virtual Machine in Lua☆15Apr 10, 2017Updated 9 years ago
- GLSL development environment☆32May 13, 2022Updated 4 years ago
- Vivid Raycasting for LÖVE☆15Nov 4, 2017Updated 8 years ago
- Expanding human knowledge of Zelda64 (mostly Majora's Mask), slowly.☆23Oct 14, 2018Updated 7 years ago
- Kirby's Dream Course / Kirby Bowl level editor (C++ / Qt)☆59Sep 9, 2019Updated 6 years ago
- OpenGL ES 2.0 soft rendering pipeline implemented in C++.☆11Aug 15, 2019Updated 6 years ago
- ☆17Sep 20, 2016Updated 9 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A repository for the source code of the Schwarzerblitz 3D Fighting Game Engine☆25May 12, 2022Updated 4 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆69Nov 5, 2020Updated 5 years ago
- a custom installation of Fedora 21 geared towards arcade cabinets running Stepmania and its derivatives.☆19Jan 30, 2016Updated 10 years ago
- Text rendering library for OpenGL / OpenGL ES☆11Feb 21, 2022Updated 4 years ago
- Open source game inspired by Dungeon Keeper - Dark, damp and dangerous...☆20Apr 19, 2026Updated last month
- Serialize Lua tables to C structs and strings.☆30Aug 14, 2015Updated 10 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Nov 12, 2016Updated 9 years ago
- Simple and Useful Event Emitter☆29Sep 26, 2013Updated 12 years ago
- Cross-platform 3D game engine☆10Jun 11, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- http://headerphile.blogspot.no/☆12Aug 27, 2017Updated 8 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 2 years ago
- A 3D viewer for wavefront (.obj) files using OpenGL without immediate mode and GLUT.☆10Jul 27, 2024Updated last year
- Port(s) of the OpenEmulator NTSC/PAL GPU shader☆10May 6, 2021Updated 5 years ago
- super ültra sweet sprite editor☆20May 24, 2025Updated last year
- ☆11Mar 5, 2024Updated 2 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Jun 16, 2018Updated 7 years ago