jice-nospam / wgenLinks
Simple heightmap generator
☆137Updated 9 months ago
Alternatives and similar repositories for wgen
Users that are interested in wgen are comparing it to the libraries listed below
Sorting:
- 3D Editor for the Bevy Framework. Create, load, and save your 3d projects.☆185Updated last week
- Rust Game engine integrated in Blender [WebGPU ready]☆118Updated 2 weeks ago
- awesome list of free to use public domain CC0 licensed assets from across the internet☆299Updated last year
- Solid bevy game template for 3d RPG/shooter games☆56Updated this week
- A plugin to use the kajiya renderer with bevy☆118Updated 3 years ago
- A voxel renderer for the bevy game engine☆81Updated 9 months ago
- A blender addon and bevy plugin to use Blender as an editor for Bevy☆200Updated 3 years ago
- TrenchBroom integration, .map, and .bsp loading for Bevy☆105Updated last week
- ☆169Updated 3 months ago
- Bring Bevy's ECS to Godot4☆237Updated 3 months ago
- A realistic atmosphere material for both the Godot game engine and Unreal Engine 4☆192Updated 7 months ago
- ☆80Updated last year
- Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, …☆81Updated this week
- UV unwrapping for pixel art. Add-on for Blender☆392Updated 3 months ago
- Voxel village defense game☆38Updated 7 months ago
- A terrain and scene editor for bevy☆20Updated last year
- ☆17Updated 11 months ago
- A fast isosurface extraction algorithm.☆154Updated last year
- basic port of Radiance Cascades shadertoy implementation☆62Updated last year
- An inverse kinematics plugin for the Bevy engine☆156Updated 2 months ago
- A workflow for baked global illumination in the Bevy game engine☆33Updated last year
- A crate for using Bevy with the Godot Engine.☆139Updated 2 years ago
- ☆132Updated 4 months ago
- ☆153Updated 2 years ago
- A Bevy plugin to pack assets into a single PAK like file☆23Updated 3 months ago
- Real-world terrain rendering prototype built in Rust with Bevy, developed as part of my Bachelor thesis on large-scale GPU terrain system…☆214Updated 2 years ago
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆131Updated last month
- Rust bindings to Jolt Physics☆75Updated 3 weeks ago
- Toon Shader for the bevy game engine☆119Updated last year
- Motion matching enables characters to smoothly transition between animations by finding the best matching pose and trajectory from an ext…☆51Updated 2 weeks ago