jbruening / UnityFodyLinks
An implementation of fody that runs from unity.
☆34Updated 6 years ago
Alternatives and similar repositories for UnityFody
Users that are interested in UnityFody are comparing it to the libraries listed below
Sorting:
- GameObject Query Language☆40Updated 4 years ago
- A persistence framework for game developers☆36Updated 9 months ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆26Updated 7 years ago
- New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.☆35Updated 4 years ago
- The package manager for Unity3D.☆37Updated 8 years ago
- An extremely lightweight Unity library for creating and managing asynchronous coroutines for easy, straight-forward multi-threading and p…☆51Updated 8 years ago
- Utility to parse strings into executable code☆29Updated 5 years ago
- Improved stack trace display for Unity.☆37Updated 5 years ago
- A collection of .NET libraries for the development of modern, robust and fluid Unity applications, with advanced sequencing and transitio…☆43Updated 3 years ago
- A tags and layers helper for Unity3D☆24Updated 8 years ago
- Unity3d, Coroutine, scripting☆44Updated 3 years ago
- ☆10Updated 3 years ago
- Place to dump utilities that can range from completely useless to quite useful. YMMV☆48Updated 9 years ago
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆60Updated 11 months ago
- Ease-of-Use Source Generator Alternative for Unity☆61Updated last year
- Hyper Fast Reactive Tween Engine for Unity☆40Updated 4 years ago
- A Unity3D library for abstracting and simplifying loadable assets and scenes.☆23Updated 6 years ago
- Zero Allocation Strings☆21Updated 2 years ago
- Method redefinition in Unity3D while in play mode.☆43Updated 7 years ago
- Reactive animation utility for Unity☆63Updated 2 years ago
- Unity Editor Extension which lets enum-types be much faster & efficient.☆58Updated 5 years ago
- Runtime callbacks for Unity animation clips used in Animator and Animation components.☆45Updated 5 years ago
- Simple Tree View implementation for IMGUI (Editor GUI) in Unity. Includes a special type for working with asset paths, but base data stru…☆77Updated 8 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆109Updated 5 years ago
- A list that handles adding and removing elements while iterating over it☆20Updated 10 years ago
- AssetsWatcher is a Unity editor extension that provides fine-grained event dispatching for Unity asset changes.☆26Updated 10 years ago
- This is an internal implementation of Linq to NativeArray which uses C#8 feature☆30Updated 6 years ago
- Disable Messy Recompiling on Play mode, for Unity3D☆21Updated 9 years ago
- Additional types and functionality☆24Updated 4 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆63Updated last year