irawinder / GUI3DLinks
Generic implementation of classes for displaying, navigating, and manipulating a 3D Simulation in Processing 3
☆16Updated 6 years ago
Alternatives and similar repositories for GUI3D
Users that are interested in GUI3D are comparing it to the libraries listed below
Sorting:
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 7 years ago
- A Processing library providing physically based rendering and materials☆44Updated 5 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆49Updated 7 years ago
- Space Colonization algorithm implementation in openFrameworks☆68Updated 5 years ago
- Official master repo (Git version)☆21Updated 9 years ago
- Workshop materials for the Computational Photography workshop at the Anderson ranch☆24Updated 5 years ago
- Simple volumetric rendering addon for openFrameworks.☆56Updated last year
- Simple template for GLSL shader in Processing☆18Updated 7 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆89Updated 2 years ago
- ☆66Updated 8 years ago
- ☆11Updated 8 years ago
- a standalone player for cables.gl-patches using the electron framework☆28Updated last year
- Small project for pyramidal image inpainting in Processing☆11Updated 6 years ago
- Introduction to Projection Mapping Workshop☆46Updated 10 years ago
- day for night project from SFPC☆56Updated 8 years ago
- Article Repo for a Guide to Projectors☆126Updated 7 years ago
- An introduction to Shaders and the graphics pipeline for ITP unconference, spring 2017☆18Updated 9 years ago
- code from MIT Media Lab drawing++ class☆23Updated 5 years ago
- A list of ressources that helped me get into GLSL shaders.☆22Updated 7 years ago
- Processing shader framework☆19Updated 4 years ago
- A series of examples showing how to generate 360 videos with processing.☆32Updated 8 years ago
- RunwayML + openFrameworks ☄️☆103Updated 4 years ago
- Exercises used by my openFramework course which I teach in Brussels.☆48Updated 6 years ago
- code for algorithmic animation, a course I've taught at MFADT / SFPC / APAP Korea☆151Updated 7 years ago
- openFrameworks addon to create geometries composed by branches☆36Updated 7 years ago
- ☆49Updated 9 years ago
- Get GLSL code from Shadertoy.com to run inside of Processing☆55Updated 4 years ago
- Tutorial for the shader API in Processing 2.0☆56Updated 9 years ago
- ShaderToy boilerplate for Processing 3, Unity☆64Updated 4 years ago
- The project files of the exercises that I'm doing while learning Processing.☆87Updated 7 years ago