golanlevin / ProcessingShaderLinks
Simple template for GLSL shader in Processing
☆18Updated 6 years ago
Alternatives and similar repositories for ProcessingShader
Users that are interested in ProcessingShader are comparing it to the libraries listed below
Sorting:
- The Digital Darkroom Practice☆18Updated 5 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆50Updated 6 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆85Updated 2 years ago
- GLSL Shader Programming Workshop at InterAccess☆30Updated 4 years ago
- A better map() replacement for Processing incorporating various common easing functions.☆46Updated 6 years ago
- Workshop materials for the Computational Photography workshop at the Anderson ranch☆24Updated 4 years ago
- Framebuffers for p5.js☆28Updated 2 years ago
- Basic introduction to Frederik Vanhoutte's He_Mesh library for Processing. Orientated towards teaching the basic methods of geometry with…☆30Updated 9 years ago
- ☆66Updated 7 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 6 years ago
- Class repository for Advanced Creative Coding☆32Updated 6 years ago
- RTP_MIT_FALL19☆17Updated 5 years ago
- p5.js port of Kyle McDonald's ofxCv library using OpenCV.js☆46Updated 4 years ago
- example code for the Creative Technology Toolkit module on Creative Technology MSc at UWE Bristol☆54Updated 5 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 8 years ago
- A Processing library providing physically based rendering and materials☆44Updated 4 years ago
- Ombro-cinéma + Processing = Ombrocessing☆14Updated 7 years ago
- ☆35Updated 10 years ago
- cppsketch for openFrameworks - see here: https://github.com/elf-audio/cppsketch☆23Updated 4 years ago
- setting up class work with the recoded framework☆9Updated 5 years ago
- Exercises used by my openFramework course which I teach in Brussels.☆49Updated 6 years ago
- Experiments and homework from the School for Poetic Computation☆24Updated 11 years ago
- Design By Numbers (archives from acg)☆12Updated 7 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 3 years ago
- Official master repo (Git version)☆21Updated 8 years ago
- a working syllabus reference list for New Media Art and Technology☆32Updated 4 years ago
- Variables, functions, conditionals, loops, arrays, and classes--the six core features of almost any programming language--demonstrated in…☆27Updated 3 months ago
- recreating the past class at SFPC for fall 2017☆31Updated 7 years ago
- RunwayML + openFrameworks ☄️☆102Updated 3 years ago
- GLSL Shader examples for Processing☆40Updated 7 years ago