justinpinkney / ProcessingLinks
☆30Updated 10 years ago
Alternatives and similar repositories for Processing
Users that are interested in Processing are comparing it to the libraries listed below
Sorting:
- ☆13Updated 9 years ago
- Official master repo (Git version)☆21Updated 8 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 8 years ago
- MSAFluid library for processing.☆84Updated 10 years ago
- OpenFrameworks port of the CAN_GenerativeTypography examples☆100Updated 7 years ago
- recreating the past class at SFPC for fall 2017☆31Updated 7 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 3 years ago
- A reimagining of SurfaceMapperGUI for Processing☆34Updated 5 years ago
- Collection of assorted demos and examples for openFrameworks that don't fit anywhere else.☆93Updated 9 years ago
- Opera Toolkit is a set of audiovisual tools for multimedia performance created by Lisa Kori, Gene Kogan and Colin Self.☆24Updated 9 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆50Updated 6 years ago
- Basic introduction to Frederik Vanhoutte's He_Mesh library for Processing. Orientated towards teaching the basic methods of geometry with…☆30Updated 9 years ago
- Audio-reactive Typography w/ LASERS VJ tool, built in Processing☆26Updated 8 years ago
- This project was a collaboration to make realtime visuals "scenes" that could be compiled together to create a performance or accompany a…☆65Updated 9 years ago
- Tutorial for the shader API in Processing 2.0☆57Updated 8 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 6 years ago
- A tool for matching point clouds or other kinds of data. Useful for making grids from point clouds.☆64Updated 6 years ago
- A series of examples showing how to generate 360 videos with processing.☆32Updated 7 years ago
- Tools and templates for OpenFrameworks☆24Updated 10 years ago
- Ombro-cinéma + Processing = Ombrocessing☆14Updated 7 years ago
- generative stuff☆56Updated 10 years ago
- Experiments working with shaders in Processing. Click the link below for formatted notes.☆93Updated 13 years ago
- Daily Generative art by Matt Hanns Schroeter☆33Updated 10 years ago
- Set of Examples for getting started in Open Frameworks☆59Updated 10 years ago
- The Digital Darkroom Practice☆18Updated 5 years ago
- GLSL Shader examples for Processing☆40Updated 7 years ago
- ☆46Updated 9 years ago
- Processing shader framework☆19Updated 4 years ago
- Rules based mesh generation addon for openFrameworks.☆54Updated last year
- 'Noise Ink' is a pseudo 2D fluid/ink animation system which responds to body movement via a Kinect camera. A combination of optical flow …☆51Updated 12 years ago