trentbrooks / Noise-Ink
'Noise Ink' is a pseudo 2D fluid/ink animation system which responds to body movement via a Kinect camera. A combination of optical flow and perlin noise control the visuals.
☆51Updated 12 years ago
Alternatives and similar repositories for Noise-Ink:
Users that are interested in Noise-Ink are comparing it to the libraries listed below
- ☆49Updated 9 years ago
- Application which streams one Kinect user's skeleton coordinates over OSC☆20Updated 8 years ago
- taller de shaders, introducción a GLSL y PShader☆18Updated 7 years ago
- Delaunay Triangulation Fun with Kinect☆39Updated 12 years ago
- MatCap™ technique from ZBrush☆32Updated 4 years ago
- Simple camera (ofEasyCam replacement) for openFrameworks for quickly browsing your scene☆74Updated 2 years ago
- Simple volumetric rendering addon for openFrameworks.☆55Updated last year
- This project was a collaboration to make realtime visuals "scenes" that could be compiled together to create a performance or accompany a…☆65Updated 9 years ago
- openFrameworks addon for Nuitrack body tracking SDK☆18Updated 6 years ago
- openFrameworks addon to create geometries composed by branches☆35Updated 6 years ago
- MSAFluid library for processing.☆83Updated 10 years ago
- ☆24Updated 7 years ago
- ofxSandLine is a generative drawing tool addon for openFrameworks based on http://inconvergent.net/grains-of-sand/☆43Updated 6 years ago
- ☆29Updated 10 years ago
- openFramework addon for algorithmic generated color palettes.☆26Updated 10 years ago
- generative stuff☆56Updated 10 years ago
- openFrameworks addon for porting Adobe AfterEffects composition to openFrameworks.☆57Updated 4 years ago
- various OpenFramework examples☆34Updated 10 years ago
- Official master repo (Git version)☆21Updated 8 years ago
- Particle system in GPU with multitexture☆40Updated 9 years ago
- Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing☆49Updated 8 years ago
- Openframe extension which adds support for openFrameworks executables.☆15Updated 8 years ago
- ☆65Updated 12 years ago
- GLSL Shader examples for Processing☆40Updated 7 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 8 years ago
- ☆21Updated 9 years ago
- Tools and templates for OpenFrameworks☆24Updated 10 years ago
- A threaded image sequence recorder for OpenFrameworks☆31Updated 7 years ago
- code from the VAW drawing++ workshop☆17Updated 10 years ago
- draw ribbon using ofxVboMesh for openFrameworks.☆19Updated 10 years ago