This is a fork of Forge Alloy by BeardedManStudios. The devs of Forge seem to be inactive, and are not applying pull requests by the Forge community. I forked it to do that myself. Please feel free to contribute your additions to Forge Alloy! If you are an official Forge dev and you want to integrate the progress made here, send me a message!
☆60Jan 29, 2024Updated 2 years ago
Alternatives and similar repositories for ForgeAlloy
Users that are interested in ForgeAlloy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Oct 15, 2023Updated 2 years ago
- DarkRift Networking by Unordinal☆241Jan 25, 2024Updated 2 years ago
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15May 23, 2019Updated 6 years ago
- A long, slow road to an out of core renderer for Unity DOTS☆10Oct 8, 2020Updated 5 years ago
- Example project that demonstrates how to use the existing Steamworks.Net integration in Forge Networking Remastered.☆10Jun 16, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Wrapper for the popular network engine RakNet used to this day in many popular games and mods for them with adaptation for the game engin…☆33Oct 23, 2021Updated 4 years ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆82Dec 13, 2024Updated last year
- This is a godot 4 project implementing low-level multiplayer networking.☆16Oct 4, 2025Updated 6 months ago
- An example of authoritative server movement using Forge Networking Remastered for Unity.☆64Sep 19, 2019Updated 6 years ago
- This guide will help you create a headless server on Edgegap for a Unity project using Fishnet as its networking solution.☆18Jun 28, 2024Updated last year
- Unity's built-in shaders.☆20Apr 1, 2026Updated last week
- EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's c…☆83Nov 27, 2025Updated 4 months ago
- A thing for taking a math equation as a text string, parsing it, and getting a result.☆16Jan 27, 2026Updated 2 months ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆26Oct 25, 2018Updated 7 years ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- Pure C# HighLevel API for multiplayer games☆319Apr 3, 2026Updated last week
- Shared code between the Svelto repositories☆42Jul 14, 2024Updated last year
- ☆24Aug 27, 2025Updated 7 months ago
- WebSocket Server and client for unity designed for Mirror Networking☆75Mar 10, 2026Updated last month
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆323Mar 13, 2022Updated 4 years ago
- Sustenet is a networking solution built with Rust and Zig, formerly C#, for game engines like Unity3D, Godot, and Unreal Engine. The prim…☆39Aug 9, 2025Updated 8 months ago
- A Unity Build Pipeline utility package (UPM)☆16Mar 10, 2026Updated last month
- C# port of https://github.com/septag/dds-ktx☆13Apr 18, 2024Updated last year
- A pure C# implementation of sparse bitsets☆25Nov 24, 2023Updated 2 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆24Sep 15, 2024Updated last year
- An implementation of Kinematic Character Controller with Netick Networking☆16Nov 15, 2023Updated 2 years ago
- This is a very basic example of an ECS Backend using Entitas, Forge Networking and MongoDB as Database service☆14May 24, 2018Updated 7 years ago
- Lightweight C# networking solution for multiplayer games.☆1,277Feb 8, 2026Updated 2 months ago
- Open-source physics-based VR player controller inspired by Boneworks☆39Apr 2, 2026Updated last week
- Port of FFmpeg for unity based on FFMpeg.Autogen project☆12Jul 21, 2020Updated 5 years ago
- ☆26Jan 26, 2021Updated 5 years ago
- An asynchronous-based finite state machine for Unity.☆14Jul 20, 2023Updated 2 years ago
- .NET wrapper around the cryptographic library Monocypher https://monocypher.org/☆51Mar 17, 2024Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Unity RTS-style unit selection☆93Sep 13, 2022Updated 3 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆64May 10, 2024Updated last year
- UDIM Shader Material for Godot☆11Apr 2, 2024Updated 2 years ago
- Handles transform.hasChanged for you☆17Feb 19, 2022Updated 4 years ago
- Useful components for raylib using the C# programming language☆11Aug 25, 2023Updated 2 years ago
- Ray Traced Stochastic Depth Map for Ambient Occlusion☆14Aug 1, 2024Updated last year
- A .NET library for compressed bit set data structures☆36Oct 23, 2024Updated last year