Bare bones GUI library made with SDL, for SDL.
☆47Oct 30, 2020Updated 5 years ago
Alternatives and similar repositories for SDLUI
Users that are interested in SDLUI are comparing it to the libraries listed below
Sorting:
- Sound engine that is suitable for video games and other multimedia applications.☆28Oct 3, 2024Updated last year
- Old School Nokia 3310 Ringtone Composer☆12Feb 6, 2023Updated 3 years ago
- Lets you write JavaScript to calculate and preview SNES Mode 7 parameters☆13Jan 2, 2025Updated last year
- A simple Breakout clone for SNES V0.1☆14Jul 28, 2018Updated 7 years ago
- ☆12Jun 13, 2025Updated 8 months ago
- A FantasyConsole compiled as WebAssembly and written in Zig☆14Feb 13, 2023Updated 3 years ago
- A remake of Final Fantasy☆20Mar 18, 2021Updated 4 years ago
- Simple Directmedia Layer☆10Nov 25, 2024Updated last year
- A Chip-8 disassembler developed using recursive traversal algorithm.☆11Oct 2, 2018Updated 7 years ago
- Simple software rendering engine with vertex/fragment shaders, attribute interpolation, buffers and all that jazz.☆10Oct 13, 2024Updated last year
- A barebones movie editor inspired by Windows Movie Maker.☆10Sep 13, 2022Updated 3 years ago
- A tool for translating x86 ASM output from GCC to 65816 ASM intended to be run on a Super Nintendo. Also has a great name.☆11Jun 18, 2020Updated 5 years ago
- 2048 using the fantasy console WASM-4 and TinyGo☆16Sep 19, 2021Updated 4 years ago
- Remake developed in C++ from scratch using the SFML library.☆13Jan 7, 2021Updated 5 years ago
- Nintendo Entertainment System utilities☆14Jun 22, 2025Updated 8 months ago
- Minimal rumble library for GBA☆16Apr 28, 2024Updated last year
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆14Aug 29, 2017Updated 8 years ago
- Final Fantasy 1 disassembly set up with the MMC5 mapper and lots of QOL changes☆20Mar 29, 2022Updated 3 years ago
- Editor for Legacy of the Wizard (NES) / Dragon Slayer IV (Famicom)☆15Apr 15, 2024Updated last year
- ☆16Jan 10, 2026Updated last month
- Earthbound Beginnings ROM reverse engineering.☆14Jul 10, 2022Updated 3 years ago
- Reasonable emulator for a steadily less shitty fantasy computer. ROM sources are in https://github.com/Kawa-oneechan/Asspull3X-roms☆37May 12, 2025Updated 9 months ago
- ☆25Jul 26, 2021Updated 4 years ago
- Game Boy port of the Rex Run Game from Chrome☆19Oct 19, 2019Updated 6 years ago
- Attempt to remake one of my favourite DOS games "Stunts", using OpenGL and Bullet Physics.☆12Jul 3, 2019Updated 6 years ago
- Bad Apple video for the Super Famicom☆16Feb 2, 2021Updated 5 years ago
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆17Sep 8, 2022Updated 3 years ago
- ☆44Dec 4, 2025Updated 2 months ago
- Ported source code from book "Black Art of 3D Game Programming"☆17Mar 4, 2023Updated 2 years ago
- Public software renderer being developed for fun by the King's Crook community.☆19May 31, 2024Updated last year
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆18Oct 6, 2023Updated 2 years ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆21Jan 9, 2025Updated last year
- a collection of graphical effects used in the demoscene☆23Apr 20, 2018Updated 7 years ago
- Simple C library for loading and saving images in multiple file formats☆48Feb 21, 2026Updated last week
- super mario bros. 1 disassembly☆31Apr 11, 2022Updated 3 years ago
- Arduino sketch that lets you use a PS/2 mouse as a replacement SNES mouse☆25Mar 15, 2024Updated last year
- An accurate 250 SLoC JavaScript Organya player using Web Audio API☆26May 27, 2025Updated 9 months ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Sep 3, 2022Updated 3 years ago
- ☆24Mar 13, 2024Updated last year