Bare bones GUI library made with SDL, for SDL.
☆49Oct 30, 2020Updated 5 years ago
Alternatives and similar repositories for SDLUI
Users that are interested in SDLUI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GUI RAD designer for LuaRT☆11Jan 26, 2024Updated 2 years ago
- A barebones movie editor inspired by Windows Movie Maker.☆10Sep 13, 2022Updated 3 years ago
- Simple software rendering engine with vertex/fragment shaders, attribute interpolation, buffers and all that jazz.☆10Oct 13, 2024Updated last year
- A remake of Final Fantasy☆20Mar 18, 2021Updated 5 years ago
- ☆17Jan 10, 2026Updated 2 months ago
- A simple Breakout clone for SNES V0.1☆14Jul 28, 2018Updated 7 years ago
- Old School Nokia 3310 Ringtone Composer☆12Feb 6, 2023Updated 3 years ago
- super mario bros. 1 disassembly☆32Apr 11, 2022Updated 3 years ago
- An experimental microgame maker☆13Oct 4, 2020Updated 5 years ago
- A tool for translating x86 ASM output from GCC to 65816 ASM intended to be run on a Super Nintendo. Also has a great name.☆11Jun 18, 2020Updated 5 years ago
- Simple Directmedia Layer☆10Nov 25, 2024Updated last year
- Lua framework for Music Macro Language compilers☆14Mar 9, 2017Updated 9 years ago
- A Cave Story level editor☆43Jan 12, 2023Updated 3 years ago
- A FantasyConsole compiled as WebAssembly and written in Zig☆14Feb 13, 2023Updated 3 years ago
- SNES Map and Tile Editor☆17Jan 19, 2023Updated 3 years ago
- Lets you write JavaScript to calculate and preview SNES Mode 7 parameters☆13Jan 2, 2025Updated last year
- ☆44Dec 4, 2025Updated 3 months ago
- Remake developed in C++ from scratch using the SFML library.☆14Jan 7, 2021Updated 5 years ago
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆18Mar 9, 2026Updated 2 weeks ago
- ☆13Jun 16, 2024Updated last year
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆14Aug 29, 2017Updated 8 years ago
- 🕹️ Sharp DirectMedia Layer (XNA-like Framework for SDL)☆12Oct 16, 2021Updated 4 years ago
- ☆25Jul 26, 2021Updated 4 years ago
- 2048 using the fantasy console WASM-4 and TinyGo☆16Sep 19, 2021Updated 4 years ago
- FujiNet firmware port to Linux, MacOS and Windows☆11Apr 23, 2024Updated last year
- SGDKplusplus - A free and open development kit for the Sega Mega Drive with C++ support. Forked from SGDK.☆12Nov 19, 2022Updated 3 years ago
- RSDK reverse stuff + Sonic Mania Animation Editor☆26Jan 17, 2018Updated 8 years ago
- Earthbound Beginnings ROM reverse engineering.☆14Jul 10, 2022Updated 3 years ago
- XNA-FNA GIF library. Compiled for FNA and XNA, used by Starlight River. Compatible with XNA and FNA projects, as well as Terraria mods.☆12Apr 19, 2024Updated last year
- Bad Apple video for the Super Famicom☆16Feb 2, 2021Updated 5 years ago
- A remake of the trench sequence of star wars (level III), a vintage arcade game.☆10Jun 18, 2014Updated 11 years ago
- Game Boy port of the Rex Run Game from Chrome☆20Oct 19, 2019Updated 6 years ago
- Example Visual Studio Solution for SDL2 projects on Android.☆38Jan 20, 2022Updated 4 years ago
- 🔫 Multiple Arcade Machine Emulator 💻 in .NET ⚔️ 🛡☆19Oct 2, 2024Updated last year
- Simple Directmedia Layer☆13May 7, 2025Updated 10 months ago
- A UI library for Love2D, inspired by Unity game engine☆10Aug 17, 2022Updated 3 years ago
- A 3D java game engine built on the libGDX framework.☆10Mar 16, 2021Updated 5 years ago
- Simple C library for loading and saving images in multiple file formats☆48Feb 21, 2026Updated last month
- Final Fantasy 1 disassembly set up with the MMC5 mapper and lots of QOL changes☆20Mar 29, 2022Updated 3 years ago