igor-lirussi / VR-Physics-Integration
A Virtual Reality scenario where a particle physics engine is used to emulate soft/deformable bodies, liquids, clothes and ropes.
☆13Updated last year
Related projects ⓘ
Alternatives and complementary repositories for VR-Physics-Integration
- An effect for Unity that emits particles with sparkly effect matches the texture color from the specified mesh vertex position.☆24Updated 3 years ago
- A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity URP.☆15Updated 2 years ago
- A glitter effect made in Shader Graph for Unity URP.☆30Updated 3 years ago
- ☆29Updated 4 years ago
- A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.☆54Updated 3 years ago
- Implementation of Dr. Strange portal effect using Unity VFX Graph☆11Updated 4 months ago
- A Unity shader graph animation for abstract grids from gradient noise☆12Updated 4 years ago
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15Updated 5 years ago
- Adjust a character's body proportions without setting up blendshapes☆22Updated 6 years ago
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆22Updated last year
- Part 1 of a GPU Voxelizer for Unity☆14Updated 3 years ago
- Tool for painting vertex color information on meshes in Unity☆25Updated 2 years ago
- Camera projective uv-mapper☆49Updated 4 years ago
- Made with Unity / Mediapipe Gesture Recognition with ONNX / The fork is not displayed, but I cloned and modified HandPoseBarracuda by kei…☆24Updated 2 years ago
- UnityのLegasyパイプラインでVFXGraphのようなパーティクル表現をするためのアセットです。Asset for expressing particles like VFXGraph in the Legasy pipeline.☆12Updated 4 years ago
- Mesh Decimation for Unity☆39Updated 2 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 4 years ago
- An example of mesh deformation in Unity☆29Updated 3 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆28Updated last year
- Raymarching Project In Unity☆22Updated 2 years ago
- A Space Portal Shader made in Unity☆19Updated 2 years ago
- Face BlendShapes control system☆37Updated 4 years ago
- Ghost of Tsushima lantern system from the duels☆21Updated 3 years ago
- Abstract facial expression systems (blink, lip and emotion) of human models for Unity.☆35Updated last year
- This tutorial series covers how to train your own style transfer model with PyTorch and implement it in Unity using the Barracuda library…☆37Updated 2 years ago
- Emit VFX Particle on World Position of Dissolved Edge.☆13Updated 3 years ago
- Customize on-demand shadow rendering in HDRP.☆19Updated 9 months ago
- ☆29Updated 3 weeks ago
- MoveNet 3D pose detection sample in Unity Engine.☆17Updated last year
- ☆13Updated 5 years ago