igor-lirussi / VR-Physics-IntegrationLinks
A Virtual Reality scenario where a particle physics engine is used to emulate soft/deformable bodies, liquids, clothes and ropes.
☆15Updated 2 years ago
Alternatives and similar repositories for VR-Physics-Integration
Users that are interested in VR-Physics-Integration are comparing it to the libraries listed below
Sorting:
- A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity URP.☆16Updated 2 years ago
- Face BlendShapes control system☆41Updated 5 years ago
- Adjust a character's body proportions without setting up blendshapes☆23Updated 7 years ago
- Polyhedral sci-fi shield Shader implemented with HLSL/ShaderGraph and VFX Graph for the URP in Unity.☆17Updated 2 years ago
- Black Hole VFX implemented with Shader Graph, Shuriken Particle System and VFX Graph for the URP in Unity☆16Updated 2 years ago
- A glitter effect made in Shader Graph for Unity URP.☆31Updated 3 years ago
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆24Updated last year
- A Unity shader graph animation for abstract grids from gradient noise☆12Updated 5 years ago
- Fire, smoke and sparks vfx using VFX Graph in Unity URP.☆21Updated 2 years ago
- Extensions for Simple Bicycle Physics☆14Updated 3 years ago
- A Space Portal Shader made in Unity☆21Updated 2 years ago
- An example of mesh deformation in Unity☆30Updated 4 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 4 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- Create and mix Unity's BlendShape presets☆13Updated 3 months ago
- Camera projective uv-mapper☆51Updated 5 years ago
- Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-cor…☆31Updated last week
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15Updated 6 years ago
- A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.☆59Updated 4 years ago
- 🫙 Pots in Unity. Shape simple pots in runtime.☆40Updated last year
- Modifications to the Unity3D Standard shader so that it will work with Texture Arrays.☆12Updated 3 years ago
- An effect for Unity that emits particles with sparkly effect matches the texture color from the specified mesh vertex position.☆27Updated 4 years ago
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆61Updated 2 years ago
- ☆34Updated 4 years ago
- Made with Unity / Mediapipe Gesture Recognition with ONNX / The fork is not displayed, but I cloned and modified HandPoseBarracuda by kei…☆25Updated 3 years ago
- Turn a mesh mushy with softbody physics. How can I make softbody physics in Unity using the things unity has built in? I tried to make s…☆58Updated 4 years ago
- Capture screen and audio (virtual audio and microphone)☆37Updated 3 years ago
- ☆29Updated 5 years ago
- Earth slam a Unity Game ready VFX☆13Updated 3 years ago
- ☆28Updated 4 years ago