icculus / altraceLinks
An OpenAL debugging tool.
☆10Updated 3 years ago
Alternatives and similar repositories for altrace
Users that are interested in altrace are comparing it to the libraries listed below
Sorting:
- Theorafile - Ogg Theora Video Decoder Library☆32Updated 3 weeks ago
- Sound engine that is suitable for video games and other multimedia applications.☆28Updated 8 months ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Loki Software's MPEG decoding library.☆19Updated last year
- A small library to get joystick button names and colors, to be used with SDL2☆16Updated last year
- A small C library to make Ogg Theora decoding easier.☆46Updated 9 months ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated this week
- Cross-platform code to play MIDI files through system facilities.☆17Updated last month
- A single file, freestanding FLAC encoding library in C89☆14Updated last year
- C89-compatible, single file, public domain string library.☆29Updated 2 months ago
- A C library to read standard MIDI files.☆23Updated 6 years ago
- [ Not Maintained ] a cross-platform 3D voxel art editor☆22Updated 2 years ago
- A small C library for reading Portable Sound Format files☆15Updated last month
- Game engine currently under development.☆12Updated last week
- A Doom/Heretic/Hexen/Strife source port.☆14Updated 4 years ago
- JebP - Single header WebP decoder☆25Updated 2 years ago
- File system and archive abstraction library.☆40Updated last week
- Headers Only C++11 Memory Allocation library. No std library used.☆11Updated last year
- A game engine for Interplay's 1989/1990 DragonWars game☆17Updated 6 months ago
- Quake III: Arena demake in 64(-ish) KB☆43Updated 2 years ago
- Single file C header for UTF-x-to-y conversions + helpers☆13Updated last year
- Quake II Software renderer by "panzerschrek"☆15Updated 8 years ago
- C++ Coding Framework for Windows, Linux, macOS and Browser games☆27Updated this week
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- Debug Drawing Text using Lines☆12Updated last month
- Repository of OpenAL extensions☆17Updated last month
- Single file PCX image loader.☆10Updated 5 years ago
- Public domain single-file libraries - stb style☆21Updated 4 months ago
- Framework-agnostic immediate-mode GUI library written in C☆9Updated last year
- A D3D9 implementation using OpenGL3☆30Updated 10 years ago