hyperbeam / hello-worldView external linksLinks
🌍 Getting started example for Hyperbeam
☆28Aug 17, 2023Updated 2 years ago
Alternatives and similar repositories for hello-world
Users that are interested in hello-world are comparing it to the libraries listed below
Sorting:
- Improved port of SMSPlus-GX for the RS-97☆11Jan 28, 2022Updated 4 years ago
- CHIP-8 emulator for UEFI☆12Jun 12, 2017Updated 8 years ago
- tools for compiling sound and music data for n64 sdk homebrew games☆12Jan 2, 2024Updated 2 years ago
- A modular buildsystem for injecting code into GameCube and Wii games!☆11May 7, 2019Updated 6 years ago
- ROM built with CMake☆11Jan 24, 2023Updated 3 years ago
- Open source Amstrad CPC6128 replica based on modern technologies and the A520EX modifications☆11Oct 5, 2025Updated 4 months ago
- A tool to dump XGD for the original Xbox☆16Apr 16, 2018Updated 7 years ago
- FlawlessChips is a C# library that provides gate-level simulation of various 8-bit chips.☆10Jan 17, 2026Updated 3 weeks ago
- Hudson Soft HVQM4 1.3/1.5 (*.h4m) video decoder☆10Nov 7, 2020Updated 5 years ago
- GameCube controller analyzer for Saleae's Logic software☆10Dec 21, 2022Updated 3 years ago
- ☆11Jan 20, 2024Updated 2 years ago
- Clipping utilities☆10Nov 11, 2023Updated 2 years ago
- Dark Cloud game packer and unpacker☆11Dec 19, 2015Updated 10 years ago
- ☆10Apr 27, 2023Updated 2 years ago
- Return to Castle Wolfenstein Single Player GPL Source Release☆15Jan 31, 2012Updated 14 years ago
- Scripts to build openrisc toolchain and bootable filesystem☆12Sep 15, 2014Updated 11 years ago
- 8MB Gameboy cart using only 2MB flash chips☆10May 28, 2025Updated 8 months ago
- 🕹️ Currently a basic homebrew model viewer for the Nintendo 64.☆11Jul 17, 2018Updated 7 years ago
- Xbox demo from 2003☆12Oct 1, 2013Updated 12 years ago
- new compression codecs for OoT and MM☆12Jul 7, 2021Updated 4 years ago
- 2-core MIPS R10K OoO Processor with Snooping MSI and Pipeline Bus☆11Jan 5, 2018Updated 8 years ago
- Some documentation on the SNES PPUs☆15May 29, 2024Updated last year
- libultra, updated for the modern era through Modern SDK☆12Jun 28, 2023Updated 2 years ago
- Initial project for using Rust on the Nintendo 64.☆12Jan 13, 2025Updated last year
- Wolfenstein: Enemy Territory (2003) by Splash Damage, Ltd☆13Jan 31, 2012Updated 14 years ago
- Utility scripts for Kerberos, KWallet, SSH, VPN Networking integration☆17Feb 14, 2025Updated last year
- D3DQuake is id Software's Quake modified to use Direct3D 7.0.☆10Aug 23, 2014Updated 11 years ago
- N64 emulator☆11Sep 8, 2022Updated 3 years ago
- Cross-platform C++11 header-only library for memory mapped file IO☆15Oct 9, 2025Updated 4 months ago
- the fastest Zelda 64 rom compressor☆12Sep 30, 2024Updated last year
- xpp - PSX/N64 Xplorer/Xploder/Xplorer64 communication tool for Raspberry Pi☆13Apr 4, 2022Updated 3 years ago
- ☆14Feb 18, 2023Updated 2 years ago
- Direct3D 11 Renderer☆10Jul 13, 2021Updated 4 years ago
- OpenCL based volume renderer for scalar fields.☆10Oct 27, 2023Updated 2 years ago
- Tool made for the H2CE (Halo 2 Custom Edition) mod for downloading its maps☆10Aug 27, 2017Updated 8 years ago
- MerryMage's Ergodox Firmware (Fast I²C, NKRO)☆10Aug 8, 2021Updated 4 years ago
- Kumi-Daiko Beatoff 64 is a physics-based combat game in which one to four players try to survive endless waves tengu-masks and battle aga…☆10Dec 13, 2020Updated 5 years ago
- Collision & GFX Model Viewer for Travellers Tales PSX videogames☆16Jan 23, 2024Updated 2 years ago
- Low-level CPU and register abstractions for the N64 console☆12Sep 22, 2023Updated 2 years ago