guerro323 / EudiFrameworkLinks
(Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an ECS pattern, still in heavy work.
☆11Updated 6 years ago
Alternatives and similar repositories for EudiFramework
Users that are interested in EudiFramework are comparing it to the libraries listed below
Sorting:
- [DEPRECATED] integrated ECS framework for Unity☆32Updated 5 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Updated 7 years ago
- An UGUI Extension based on ChoMPi's implementation☆19Updated 4 years ago
- A Lightweight framework for unity with dependency injection☆20Updated 4 years ago
- A gameplay scripting framework for the Unity Engine, written in C#.☆19Updated 4 years ago
- async/await tween function extensions for Unity☆13Updated 4 years ago
- UI component which doesn't have drawing event at all. But still can receive click events. More optimized to have something invisible and …☆13Updated 4 months ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 2 months ago
- 基于C#的Unity3D小工具箱,namespace为EggToolkit.☆10Updated 10 years ago
- A Unity plugin to build projectile weapons☆22Updated 6 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- This project show the lowest latency way I could think of in making an iOS/Android musical app in Unity.☆15Updated 6 years ago
- Unity drawing scroll line sample☆12Updated 4 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Updated 6 years ago
- Display native dialog in unity (support Android&iOS)☆16Updated 5 years ago
- Management of layers for physics collision.☆14Updated 6 years ago
- ugama is a C# MVC framework adapted for Unity3D projects. Unity Game Manager☆13Updated 8 years ago
- Task extensions for Unity3d.☆11Updated 4 years ago
- Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等☆32Updated 6 years ago
- A little script that connect Unity (with HybridCLR hot update) and Jenkins together.☆14Updated 5 months ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated last year
- Unity 使用LineRenderer组件制作连线功能☆15Updated 2 years ago
- 通过BuildMechine实现Unity一键打包☆16Updated 6 years ago
- high performance large elements layout in rect viewport for unity UGUI☆11Updated 4 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆13Updated 7 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆34Updated 8 years ago
- PlayMode Editing, GC Free DebugLog with Categories, Prototype ScriptableObjects, Folder Import Settings, Build Steps. An essential suite …☆11Updated 7 years ago
- A browser editor window to view all Unity built in styles.☆11Updated 7 years ago
- 基于深度的Bloom实现☆17Updated 6 years ago