hsahovic / reinforcement-learning-pokemon-botLinks
AI-powered pokemon bot on showdown
☆13Updated 5 years ago
Alternatives and similar repositories for reinforcement-learning-pokemon-bot
Users that are interested in reinforcement-learning-pokemon-bot are comparing it to the libraries listed below
Sorting:
- xDEVS: A cross-platform Discrete EVent System simulator☆11Updated 11 months ago
- Deep Reinforcement Learning methods to learn plays SNES games☆19Updated 6 years ago
- A self-play RL system that learns to battle Pokémon on Showdown.☆30Updated 5 years ago
- a collection of Gymnasium environments for saturation provers☆22Updated last month
- Deep Reinforcement learning and Python learn how to play the original Super Mario Bros☆29Updated 6 years ago
- Implementations of various RL and Deep RL algorithms in TensorFlow, PyTorch and Keras.☆16Updated 10 months ago
- SpielViz is an interactive viewer for OpenSpiel games.☆33Updated last year
- RL Algorithms☆13Updated 2 years ago
- A Pokemon battle engine that can search through Pokemon states☆24Updated this week
- Translating HTN planning problems to PDDL☆21Updated 4 years ago
- AI framework for Reinforcement Learning, Automated Planning and Scheduling☆164Updated 2 weeks ago
- Reinforcement Learning algorithms with nothing abstracted away☆7Updated 2 years ago
- Solvers for NP-hard and NP-complete problems with an emphasis on high-performance GPU computing.☆157Updated last month
- Powerful Rich Vehicle Routing Problem Simulator☆11Updated 6 months ago
- Planning through backpropagation using TensorFlow.☆16Updated 4 years ago
- Blazingly Fast Implementation of Deep Q-Network in C++ with NNabla☆17Updated 5 years ago
- Open-source code for paper CDT: Cascading Decision Trees for Explainable Reinforcement Learning☆38Updated 2 years ago
- Modified version of the LeagueSandbox project which relies on a Redis server to accept actions and send observations. Intended for reinfo…☆11Updated 5 months ago
- (AAAI'2019) The codes, models, logs, and data for an extended paper of the original paper "On Reinforcement Learning for Full-length Game…