vivek3141 / super-mario-rlLinks
Deep Reinforcement learning and Python learn how to play the original Super Mario Bros
☆29Updated 6 years ago
Alternatives and similar repositories for super-mario-rl
Users that are interested in super-mario-rl are comparing it to the libraries listed below
Sorting:
- This program evolves an AI using the NEAT algorithm to play Super Mario Bros.☆106Updated 2 years ago
- A gym environment for the game snake, with a tiled version. Contains implementations for NEAT and RL.☆9Updated 5 years ago
- A.I. plays the original 1980 Pacman using Neuroevolution of Augmenting Topologies and Deep Q Learning☆27Updated 6 years ago
- Implementing the NEAT algorithm to play flappy bird☆11Updated 6 years ago
- An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.☆72Updated 4 years ago
- Solving TicTacToe using the minimax algorithm.☆9Updated 6 years ago
- Easy to use high level python library for popular machine learning algorithms. Has in-built support for graphing and optimizers based in …☆16Updated 2 years ago
- ☆69Updated 6 years ago
- ☆68Updated 3 years ago
- Deep reinforcement learning implementation that trains AIs for the CodeCraft real-time strategy game.☆21Updated 2 years ago
- PyTorch implementation of the state-of-the-art distributional reinforcement learning algorithm Fully Parameterized Quantile Function (FQF…☆32Updated 4 years ago
- Proximal Policy Optimization with Beta distribution - uses multi agent Unity ML Tennis☆29Updated 6 years ago
- ☆92Updated 4 years ago
- This is the code for "Actor Critic Algorithms" by Siraj Raval on Youtube☆75Updated 7 years ago
- A python implemenation of tabular MuZero for educational purposes☆21Updated 5 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆80Updated 6 years ago
- A framework for easy prototyping of distributed reinforcement learning algorithms☆95Updated 4 years ago
- A simple implementation of MuZero algorithm for connect4 game☆97Updated 4 years ago
- OpenAI Gym wrapper for ViZDoom enviroments☆69Updated 3 years ago
- Reinforcement Learning for Super Mario Bros using A3C on GPU☆37Updated 7 years ago
- A comprehensive C tutorial.☆9Updated 6 years ago
- Deep recurrent Q Learning using Tensorflow, openai/gym and openai/retro☆175Updated 2 years ago
- Interfacing RL agents with user-definable neural networks and OpenAI-gym environments.☆12Updated 6 years ago
- Highly Modular and Scalable Reinforcement Learning☆115Updated 5 years ago
- Keras Implementation of PPO to solve OpenAI Gym Environments☆16Updated 7 years ago
- My Simple Implementation of AlphaGo Zero on Connect4☆18Updated 7 years ago
- NEAT for Reinforcement Learning on the OpenAI Gym☆27Updated 2 years ago
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Updated 6 years ago
- Behavioural cloning experiments with video games☆32Updated 5 years ago
- An OpenAI Gym environment wrapper for the Mupen64Plus N64 emulator☆94Updated 9 months ago