vivek3141 / super-mario-rlLinks
Deep Reinforcement learning and Python learn how to play the original Super Mario Bros
☆29Updated 7 years ago
Alternatives and similar repositories for super-mario-rl
Users that are interested in super-mario-rl are comparing it to the libraries listed below
Sorting:
- An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.☆72Updated 4 years ago
- TensorFlow & Keras implementation of DQN with HER (Hindsight Experience Replay)☆40Updated 5 years ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆189Updated last year
- Reinforcement Learning for Super Mario Bros using A3C on GPU☆37Updated 7 years ago
- 📖 Paper: Deep Reinforcement Learning with Double Q-learning 🕹️☆56Updated last year
- This is the code for "OpenAI Five vs DOTA 2 Explained" By Siraj Raval on Youtube☆166Updated 7 years ago
- Unofficial Implementation of GAN Q Learning https://arxiv.org/abs/1805.04874☆47Updated 4 years ago
- Deep Reinforcement Learning applied to a modern 3D video-game environment called Delivery Duel.☆41Updated 7 years ago
- TD3, SAC, IQN, Rainbow, PPO, Ape-X and etc. in TF1.x☆62Updated 4 years ago
- Code accompanying the blog post "Deep Reinforcement Learning with TensorFlow 2.1"☆206Updated 4 years ago
- ☆69Updated 6 years ago
- This program evolves an AI using the NEAT algorithm to play Super Mario Bros.☆105Updated 3 years ago
- A framework for easy prototyping of distributed reinforcement learning algorithms☆96Updated 4 years ago
- TensorFlow 2.0 for Deep Reinforcement Learning.☆88Updated 2 years ago
- Reinforcement learning algorithms in RLlib☆59Updated last year
- Demo of UCT (MCTS) in Python / Numpy☆88Updated 2 years ago
- ☆71Updated 2 years ago
- Coding Demos from the School of AI's Move37 Course☆184Updated 6 years ago
- Deep recurrent Q Learning using Tensorflow, openai/gym and openai/retro☆175Updated 2 years ago
- Hands-On Reinforcement Learning for Games, published by Packt☆60Updated 2 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆103Updated 6 months ago
- Fictitious Self-play & Reinforcement Learning☆18Updated 7 years ago
- Evolving deep neural network agents using Genetic Algorithms☆68Updated 6 years ago
- A python implemenation of tabular MuZero for educational purposes☆21Updated 5 years ago
- PPO implementation for OpenAI gym environment based on Unity ML Agents☆150Updated 7 years ago
- This project explores deep reinforcement learning, hybrid actor-critic approach with A3C/PPO combined with curiosity for playing Super M…☆79Updated 6 years ago
- My reproduction of various reinforcement learning algorithms (DQN variants, A3C, DPPO, RND with PPO) in Tensorflow.☆37Updated 2 years ago
- ☆91Updated 4 years ago
- Gridworld environments for OpenAI gym.☆79Updated last year
- Upside-Down Reinforcement Learning (⅂ꓤ) implementation in PyTorch. Based on the paper published by Jürgen Schmidhuber.☆77Updated 5 years ago