alexdriedger / SlayTheSpireFightPredictorLinks
Machine learning in Slay the Spire to predict fight outcomes and evaluate cards. Available on the Steam Workshop!
☆34Updated 5 years ago
Alternatives and similar repositories for SlayTheSpireFightPredictor
Users that are interested in SlayTheSpireFightPredictor are comparing it to the libraries listed below
Sorting:
- A package for interfacing with Slay the Spire through Communication Mod, plus a simple AI☆80Updated 6 years ago
- Slay the Spire mod that provides a protocol for allowing another process to control the game☆113Updated 2 years ago
- ☆68Updated last year
- A headless clone of Mega Crit's Slay the Spire☆17Updated 3 years ago
- Use FAtiMA-Toolkit to create agents for Don't Starve Together.☆20Updated 7 years ago
- ☆25Updated 3 years ago
- CaDiCaL + neural glue variable predictions☆10Updated 5 years ago
- State of the art Hanabi bots + simulation framework in rust☆45Updated 2 years ago
- ☆92Updated 11 months ago
- Framework for writing bots that play Hanabi.☆37Updated 6 years ago
- Genetic programming using LLMs☆54Updated 10 months ago
- ☆10Updated last year
- Multi-Agent RL Environment for the Stratego Board Game (and variants)☆34Updated 3 months ago
- AlphaZero implemented for Hex☆24Updated 7 years ago
- The first place solution for the NeurIPS 2021 Nethack Challenge -- https://www.aicrowd.com/challenges/neurips-2021-the-nethack-challenge☆60Updated 3 years ago
- Standard interface for entity based reinforcement learning environments.☆38Updated last year
- CMake managed Benzene vanilla for playing and solving the game of Hex, easier to install!☆44Updated last year
- Library for graphical models of decision making, based on pgmpy and networkx☆111Updated 2 years ago
- A novel parallel UCT algorithm with linear speedup and negligible performance loss.☆123Updated 4 years ago
- Code for the paper 'Monte Carlo Tree Search for Asymmetric Trees'☆12Updated 7 years ago
- "Age of Empires II" Learning Environment☆79Updated 4 years ago
- Gymnasium environment for Pokemon Red☆47Updated last year
- A list of Hanabi strategies☆177Updated this week
- Playing Board Game Splendor with Deep Reinforcement Learning☆42Updated 7 years ago
- Learning local search heuristics for Boolean satisfiability☆37Updated last year
- Code for magnetic mirror descent.☆16Updated 2 years ago
- IncPy: An auto-memoizing Python interpreter that enables incremental recomputation☆23Updated 15 years ago
- Bringing reinforcement learning to every day programmers☆62Updated 3 weeks ago
- ☆53Updated 2 years ago
- AI-powered pokemon bot on showdown☆13Updated 6 years ago