googleforgames / quilkin
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
☆1,365Updated this week
Alternatives and similar repositories for quilkin:
Users that are interested in quilkin are comparing it to the libraries listed below
- A simple semi-reliable UDP protocol for multiplayer games☆842Updated last year
- An implementation of the IETF QUIC protocol☆1,224Updated this week
- Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes☆6,292Updated this week
- Cloudflare's Rust service foundations library.☆1,386Updated last month
- Async-friendly QUIC implementation in Rust☆4,190Updated this week
- Neqo, the Mozilla Firefox implementation of QUIC in Rust☆1,953Updated this week
- Rust wants & tracking for Embark 🦀☆917Updated 3 months ago
- Rust async runtime based on io-uring.☆4,421Updated last month
- Write Cloudflare Workers in 100% Rust via WebAssembly☆2,832Updated last month
- Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier …☆3,246Updated this week
- Rust library for building and running BPF/eBPF modules☆1,715Updated last year
- Fast and easy-to-use event-driven network library.☆1,163Updated last month
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆984Updated last week
- ☆722Updated 3 weeks ago
- Flexible, extensible, and scalable video game matchmaking.☆3,245Updated last week
- A fast RFC6455 WebSocket implementation☆959Updated last month
- GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!☆581Updated 3 months ago
- Write HTTP handlers in WebAssembly with a minimal amount of work☆900Updated 2 years ago
- A purpose-built proxy for the Linkerd service mesh. Written in Rust.☆2,035Updated last week
- Highly-available Distributed Fault-tolerant Runtime☆2,838Updated 2 years ago
- Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers☆2,413Updated last month
- An embedded key-value database in pure Rust☆3,643Updated this week
- A Rust CPU profiler implemented with the help of backtrace-rs☆1,423Updated 2 weeks ago
- Painless peer-to-peer WebRTC networking for rust wasm (and native!)☆980Updated last week
- BoringSSL bindings for the Rust programming language.☆385Updated last week
- A container runtime written in Rust☆6,634Updated this week
- Specs - Parallel ECS☆2,565Updated 10 months ago
- High performance Rust ECS library☆1,669Updated 3 years ago
- A native implementation of ØMQ in Rust☆1,243Updated 3 months ago
- The `io_uring` library for Rust☆1,329Updated 2 months ago