gohyperr / hecsLinks
A high performance lightweight ECS with a plugin ecosystem!
☆23Updated 2 years ago
Alternatives and similar repositories for hecs
Users that are interested in hecs are comparing it to the libraries listed below
Sorting:
- A lightweight 3D physics engine written in Typescript.☆16Updated 4 years ago
- Use 2D web content in a 3D scene☆35Updated 3 years ago
- A JS port of CrystalOrb☆28Updated last year
- Plugable Entity Component System for Games☆29Updated 5 years ago
- ☆21Updated 3 years ago
- A multiplayer climbing game☆16Updated 4 years ago
- An experimental ECS written in Javascript.☆16Updated 2 years ago
- Three.js extension for generating 3d content using map geometry, inspired by Pokemon Go☆27Updated 5 years ago
- A class for interpolation of position, rotation, and scale for networked THREE.js objects.☆25Updated 2 years ago
- ECSY Developer tools extension☆48Updated 2 years ago
- An Archetypal Entity Component System (ECS) architecture in Typescript☆24Updated 2 years ago
- Marching cubes renderer for three.js☆57Updated 3 years ago
- Find nearby 3D objects in constant time O(1).☆108Updated 2 years ago
- Mage is a 3D Game Engine, built on top of THREE.js. It features Unity-like scripting, AMMO.js powered physics workers, an Infernojs power…☆109Updated last year
- A nano-sized Entity-Component-System library.☆61Updated 5 years ago
- A virtual keyboard heavily inspired by Google's Gboard. Build with WebXR/VR in mind.☆21Updated 4 years ago
- Experimental implementation of ECSY for babylon.js.☆36Updated 2 years ago
- Fast & Flexible EntityComponentSystem (ECS) for JavaScript & TypeScript☆51Updated 4 years ago
- A Textarea component for A-Frame☆17Updated 9 months ago
- UDP-like channels in the browser☆67Updated last year
- Yet another voxels engine☆31Updated 3 years ago
- Composable Game Input.☆60Updated 2 years ago
- 📦 An aframe component for creating portals.☆13Updated 4 years ago
- The fastest Entity Component System library for the web☆143Updated 2 years ago
- Base for creating objects that behave like a Property Graph☆19Updated last week
- Unity3D's Mathf port☆21Updated 2 years ago
- An experimental module for generating a rigged animal mesh ready for procedural animation.☆18Updated 8 years ago
- Three.js Math library in WASM☆20Updated 6 years ago
- PhysX for JavaScript☆110Updated 2 years ago
- Natively multithreaded physics for threejs with PhysX.☆15Updated 3 years ago